Crystal Dynamics

External Art Intern, Characters [Spring 2027]

Crystal Dynamics · Remote/Flexible - United States

Posted 6 days ago · $20-23

or apply directly on Crystal Dynamics's site. We never take the application ourselves.

Is this posting real?

This role has been open
6 days
Crystal Dynamics's roles stay open a median of 7 days
Reposted
No
Salary listed
Yes
91% of Crystal Dynamics's roles list one
Ghost-job risk at Crystal Dynamics
low
1 stale, 0 reposted of 11 open
Hiring momentum
11 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-29

Measured from postings appearing on and disappearing from Crystal Dynamics's own greenhouse board since 2026-08-03. Full hiring picture for Crystal Dynamics.

About this role

As an External Art Intern at Crystal Dynamics, you will engage in hands-on work that directly contributes to AAA game projects over a 12-week period. Your responsibilities will include reviewing character and prop assets for quality, polishing external character assets, and learning to use industry-standard tools like Unreal Engine and ZBrush. You will also receive mentorship from experienced professionals and collaborate with fellow interns and team members to develop your skills in game art.

Our read on this posting3.8out of 5
benefits
1/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Crystal Dynamics as an employer.

What you need

  • Graduated from a college or university program in 2026
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
  • Availability to work full-time (40 hrs/week) during the internship period
  • Legal eligibility to work in the United States
  • Submission of a complete application including a resume, cover letter, and portfolio link

Nice to have

  • Portfolio demonstrating foundational character art skills
  • Understanding of color theory and PBR
  • Hard-surface experience such as creating armor, weapons, or vehicles
  • Industry involvement outside classroom curriculum such as game jams or personal projects
  • Willingness to tackle challenges and learn from feedback

What you get

  • Compensation of $20-23/hr based on location
  • Medical, dental, and vision benefits package for interns

Worth weighing

  • Internship requires full-time commitment during core business hours
  • First week is onsite for onboarding in San Carlos, CA
  • No salary listed beyond hourly rate
  • Compensation is location-based and may vary

Summarised from Crystal Dynamics's posting. Read the full original.

Listed by Crystal Dynamics on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.

More roles at Crystal Dynamics

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