Presentation Animator Intern [Spring 2027]
Crystal Dynamics · Remote/Flexible - United States
Posted 1 day ago · $20-23
or apply directly on Crystal Dynamics's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 1 day Crystal Dynamics's roles stay open a median of 7 days
- Reposted
- No
- Salary listed
- Yes 91% of Crystal Dynamics's roles list one
- Ghost-job risk at Crystal Dynamics
- low 1 stale, 0 reposted of 11 open
- Hiring momentum
- 11 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-29
Measured from postings appearing on and disappearing from Crystal Dynamics's own greenhouse board since 2026-08-03. Full hiring picture for Crystal Dynamics.
About this role
As a Presentation Animator Intern at Crystal Dynamics, you will engage in hands-on work contributing to active AAA game projects over a 12-week period. Your responsibilities will include implementing existing animation content in Unreal Engine, selecting animations from the studio's library, and collaborating with experienced artists to ensure quality presentation in-game. This internship offers mentorship and opportunities to develop industry-ready skills while working in a professional environment.
- benefits
- 3/5
- freshness
- 5/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Crystal Dynamics as an employer.
What you need
- Graduated from a college or university program in 2026
- Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
- Availability to work full-time (40 hrs/week) during the internship period
- Legal eligibility to work in the United States
- Submission of a complete application including a resume, cover letter, and portfolio
Nice to have
- Portfolio demonstrating foundational skills in in-engine animation implementation or cinematic presentation
- Exposure to industry-standard development software, tools and engines
- Industry involvement outside classroom curriculum such as game jams or personal projects
What you get
- Paid internship with hourly compensation of $20-23/hr
- Medical, dental, and vision benefits package
- Access to industry professionals and networking opportunities
- Supportive learning environment
- Unlimited snacks in the office
Worth weighing
- Internship requires full-time commitment during core business hours
- First week is onsite for onboarding in San Carlos, CA, which may require travel
- No specific mention of long-term employment opportunities after the internship
Summarised from Crystal Dynamics's posting. Read the full original.
Listed by Crystal Dynamics on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.
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