Crystal Dynamics

3D Art Intern [Spring 2027]

Crystal Dynamics · Remote/Flexible - United States

Posted 6 days ago · $20-23

or apply directly on Crystal Dynamics's site. We never take the application ourselves.

Is this posting real?

This role has been open
6 days
Crystal Dynamics's roles stay open a median of 7 days
Reposted
No
Salary listed
Yes
91% of Crystal Dynamics's roles list one
Ghost-job risk at Crystal Dynamics
low
1 stale, 0 reposted of 11 open
Hiring momentum
11 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-29

Measured from postings appearing on and disappearing from Crystal Dynamics's own greenhouse board since 2026-08-03. Full hiring picture for Crystal Dynamics.

About this role

As a 3D Art Intern at Crystal Dynamics, you will engage in hands-on work contributing to active AAA game projects over a 12-week period. Your role will involve using industry-standard tools like Unreal Engine and ZBrush to assist in various aspects of the 3D art pipeline, including modeling, texturing, and environment creation. You will also receive mentorship from experienced professionals, allowing you to develop your skills and build professional relationships within the gaming industry.

Our read on this posting3.8out of 5
benefits
1/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Crystal Dynamics as an employer.

What you need

  • Graduated from a college or university program in 2026
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
  • Availability to work full-time (40 hrs/week) during the program from February 1st – April 23rd, 2027
  • Legal eligibility to work in the United States
  • Submission of a complete application including a resume, cover letter, and a link to your portfolio

Nice to have

  • Portfolio demonstrating foundational environment art skills
  • Understanding of color theory and PBR
  • Industry involvement outside classroom curriculum such as game jams or personal projects
  • Exposure to industry-standard development software tools and engines
  • Willingness to tackle challenges and learn from feedback

What you get

  • Compensation of $20-23/hr based on location
  • Medical, dental, and vision benefits package for interns

Worth weighing

  • Internship is remote but requires one week onsite for onboarding
  • Compensation is location-based and may vary
  • No mention of long-term employment opportunities after the internship

Summarised from Crystal Dynamics's posting. Read the full original.

Listed by Crystal Dynamics on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.

More roles at Crystal Dynamics

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