Crystal Dynamics

Gameplay Animation Intern [Spring 2027]

Crystal Dynamics · Remote/Flexible - United States

Posted 6 days ago · $20-23

or apply directly on Crystal Dynamics's site. We never take the application ourselves.

Is this posting real?

This role has been open
6 days
Crystal Dynamics's roles stay open a median of 7 days
Reposted
No
Salary listed
Yes
91% of Crystal Dynamics's roles list one
Ghost-job risk at Crystal Dynamics
low
1 stale, 0 reposted of 11 open
Hiring momentum
11 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-29

Measured from postings appearing on and disappearing from Crystal Dynamics's own greenhouse board since 2026-08-03. Full hiring picture for Crystal Dynamics.

About this role

As a Gameplay Animation Intern at Crystal Dynamics, you will engage in hands-on work contributing to AAA game projects over a 12-week program. Your responsibilities will include using industry-standard tools like Unreal Engine and Maya, participating in the animation pipeline, and collaborating with experienced professionals to enhance your skills and understanding of game development.

Our read on this posting3.8out of 5
benefits
1/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Crystal Dynamics as an employer.

What you need

  • Graduated from a college or university program in 2026
  • Degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields
  • Availability to work full-time (40 hrs/week) during core business hours from February 1st – April 23rd, 2027
  • Legal eligibility to work in the United States
  • Submission of a complete application including a resume, cover letter, and a link to your portfolio

Nice to have

  • Portfolio demonstrating foundational Animation skills
  • Animation work demonstrating understanding of animation fundamentals such as timing, pacing, weight, posing, and camera composition
  • Motion capture cleanup or animation retargeting work
  • Exposure to industry-standard development software, tools and engines
  • Industry involvement outside classroom curriculum such as game jams, personal projects and/or contributions to group projects

What you get

  • Compensation of $20-23/hr based on location
  • Medical, dental, and vision benefits package for interns

Worth weighing

  • Internship requires full-time availability and the first week onsite for onboarding
  • Compensation details are location-based and may vary
  • No specific information on long-term career opportunities or potential for full-time employment after the internship

Summarised from Crystal Dynamics's posting. Read the full original.

Listed by Crystal Dynamics on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.

More roles at Crystal Dynamics

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