Riot Games

Manager, Software Engineering (Services Lead) - Unpublished R&D Product

Riot Games · Los Angeles, USA

Posted about 3 months ago · Previously reposted

or apply directly on Riot Games's site. We never take the application ourselves.

Is this posting real?

This role has been open
80 days
Riot Games's roles stay open a median of 81 days
Reposted
Yes
taken down and listed again at least once
Salary listed
No
3% of Riot Games's roles list one
Ghost-job risk at Riot Games
high
107 stale, 3 reposted of 107 open
Hiring momentum
225 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-23

Measured from postings appearing on and disappearing from Riot Games's own greenhouse board since 2026-08-03. Full hiring picture for Riot Games.

About this role

As a Manager of Software Engineering at Riot Discovery Studio, you will lead a team of engineers in developing backend technologies for an unpublished R&D product. Your role includes defining engineering strategies, managing team performance, and ensuring the technical health of backend services from prototype to live operation. You will collaborate with various departments and oversee the entire software development lifecycle while also being hands-on in implementation initially.

Our read on this posting2.4out of 5
benefits
3/5
freshness
1/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Riot Games as an employer.

What you need

  • 6+ years of experience as a software engineer
  • 4+ years of game development experience working in various platforms (i.e. mobile, console, PC, etc.)
  • 2+ years experience in a leadership position, working directly on the production of a game as an Engineering Manager
  • Experience leading teams through feature development (planning, execution, delivery, post-release support)
  • Experience building reliable, scalable, and maintainable backend distributed systems
  • Experience with the full software development lifecycle, including shipping one or more products on large code bases that span a range of platforms and tools

Nice to have

  • Experience developing online games integrating Unreal Engine and backend services
  • Experience managing co-development or outsourcing relationships
  • Experience leading a backend transition from prototype to production
  • Experience improving live service uptime, reliability, and operational readiness
  • Familiarity with modern game platforms and practices

What you get

  • Open paid time off policy
  • Flexible work schedules
  • Medical, dental, and life insurance
  • Parental leave for you, your spouse/domestic partner, and children
  • 401k with company match

Worth weighing

  • No salary listed
  • Focus on player empathy and experiences may require a strong personal connection to gaming
  • Role involves both management and hands-on implementation, which may vary over time

Summarised from Riot Games's posting. Read the full original.

Listed by Riot Games on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.

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