Staff Software Engineer, Platform Services - Game Tech Group, Anti-Cheat
Riot Games · Los Angeles, USA
Posted about 3 months ago
or apply directly on Riot Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 80 days Riot Games's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- No 3% of Riot Games's roles list one
- Ghost-job risk at Riot Games
- high 107 stale, 3 reposted of 107 open
- Hiring momentum
- 225 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-23
Measured from postings appearing on and disappearing from Riot Games's own greenhouse board since 2026-08-03. Full hiring picture for Riot Games.
About this role
As a Staff Software Engineer on the Platform Services team for Anti-Cheat at Riot Games, you will design and build backend services and internal tools that support millions of players and hundreds of Player Support agents. Your role involves collaborating with various teams to enhance platform reliability, security, and performance while also leading the development of tools for operational efficiency. This position emphasizes hands-on engineering in a fast-paced environment, requiring both technical expertise and strong communication skills.
- benefits
- 3/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Riot Games as an employer.
What you need
- Staff-level experience building and owning backend platforms and internal tools used by multiple teams
- Strong experience with backend service development and distributed systems (e.g., AWS, Docker, Kubernetes)
- Significant experience building internal tools or web applications using modern web stacks (e.g., Golang, React, Node.js, TypeScript)
- Experience designing and maintaining APIs and shared services in a large or growing ecosystem
- Comfort operating and debugging live, production systems
- Strong architectural judgment and experience influencing key technical decisions
Nice to have
- Experience working on platform teams or internal developer tooling
- Experience designing systems with security and adversarial thinking in mind
- Background supporting high-availability services or operational tooling
- Experience mentoring engineers at all levels
- Experience building developer platforms or sandbox environments for rapid experimentation
What you get
- Open paid time off policy
- Flexible work schedules
- Medical, dental, and life insurance
- Parental leave for you, your spouse/domestic partner, and children
- 401k with company match
Worth weighing
- No salary listed
- Emphasis on player empathy and experience may require a strong personal connection to gaming
- Role involves significant responsibility for platform security and reliability, which may be stressful
Summarised from Riot Games's posting. Read the full original.
Listed by Riot Games on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.
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