Senior Character Artist
Mob Entertainment · United States
Posted about 2 months ago · $110,000 - $137,000
or apply directly on Mob Entertainment's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 69 days Mob Entertainment's roles stay open a median of 71 days
- Reposted
- No
- Salary listed
- Yes 100% of Mob Entertainment's roles list one
- Ghost-job risk at Mob Entertainment
- high 11 stale, 1 reposted of 14 open
- Hiring momentum
- 30 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-22
Measured from postings appearing on and disappearing from Mob Entertainment's own greenhouse board since 2026-08-03. Full hiring picture for Mob Entertainment.
About this role
As a Senior Character Artist at Mob Entertainment, you will be responsible for designing, modeling, sculpting, and texturing high-quality 3D character assets for their games. You will work closely with various teams to ensure characters are visually compelling and technically sound, while also mentoring junior artists and contributing to character pipeline development.
- benefits
- 4/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Mob Entertainment as an employer.
What you need
- 5+ years of professional experience as a Character Artist in the game industry, with at least one shipped AAA or high-quality indie title
- Mastery of 3D software such as Maya, Blender, ZBrush, and texturing tools like Substance Painter/Designer
- Strong knowledge of human and creature anatomy, clothing, and material rendering
- Deep understanding of topology, UV layout, and real-time rendering techniques
- Experience working with game engines like Unreal Engine 4/5
- A strong portfolio showcasing a range of character work from stylized to realistic
Nice to have
- Experience with facial blendshapes and character customization systems
- Knowledge of shaders, materials, and technical constraints on different platforms
- Experience working with mocap and/or hand-keyed animation teams
- Passion for storytelling, world-building, and character design
- Leadership or mentoring experience in an art team
What you get
- profit sharing
- medical, dental, and vision insurance
- 401(k) matching
- FSA/HSA
- paid time off
- sick time
Worth weighing
- Salary varies significantly by location, with higher ranges in major metropolitan areas
- The role involves mentoring junior artists, which may require additional leadership skills
- No specific mention of remote work flexibility beyond the #LI-Remote tag
Summarised from Mob Entertainment's posting. Read the full original.
Listed by Mob Entertainment on their greenhouse job board, last confirmed open on 2026-10-22. PitchMeAI is not the employer.
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