Mob Entertainment

Concept Artist

Mob Entertainment · United States

Posted 19 days ago · $72,000 - $88,000

or apply directly on Mob Entertainment's site. We never take the application ourselves.

Is this posting real?

This role has been open
19 days
Mob Entertainment's roles stay open a median of 36 days
Reposted
No
Salary listed
Yes
100% of Mob Entertainment's roles list one
Ghost-job risk at Mob Entertainment
high
5 stale, 1 reposted of 14 open
Hiring momentum
30 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Mob Entertainment's own greenhouse board since 2026-08-03. Full hiring picture for Mob Entertainment.

About this role

As a Concept Artist at Mob Entertainment, you will define the visual identity of the horror franchise 'Poppy Playtime' from ideation through production. Your role involves creating high-quality concept art for characters, environments, and gameplay elements while collaborating with various teams to ensure the concepts align with narrative and gameplay requirements. You will also mentor junior artists and help establish visual standards within the team.

Our read on this posting4.4out of 5
benefits
4/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Mob Entertainment as an employer.

What you need

  • 3+ years of professional concept art experience in games, film, or entertainment
  • Shipped at least one AA title, or equivalent experience on a commercially released project
  • Exceptional portfolio demonstrating advanced visual development skills and design thinking
  • Strong understanding of horror visual language, mood, suspense, and psychological storytelling
  • Expert drawing, composition, lighting, perspective, anatomy, and color skills
  • Experience designing creatures, environments, architecture, props, and characters

Nice to have

  • Experience working on horror, thriller, dark fantasy, or suspense titles
  • Familiarity with established entertainment IP and adapting existing visual styles
  • Experience creating concepts for first-person gameplay
  • Knowledge of Unreal Engine workflows and real-time production pipelines
  • Experience with 3D block-ins using Blender, Maya, or similar tools

What you get

  • profit sharing
  • medical, dental, and vision insurance
  • 401(k) matching
  • FSA/HSA
  • paid time off
  • sick time

Worth weighing

  • No specific mention of remote work policies beyond #LI-Remote
  • Salary varies significantly by location, which may affect candidates in different regions
  • The role requires a strong horror aesthetic, which may not appeal to all artists

Summarised from Mob Entertainment's posting. Read the full original.

Listed by Mob Entertainment on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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