Mob Entertainment

Contract Game Animator

Mob Entertainment · United States

Posted 8 days ago · $86,000 - $106,000

or apply directly on Mob Entertainment's site. We never take the application ourselves.

Is this posting real?

This role has been open
8 days
Mob Entertainment's roles stay open a median of 36 days
Reposted
No
Salary listed
Yes
100% of Mob Entertainment's roles list one
Ghost-job risk at Mob Entertainment
high
5 stale, 1 reposted of 14 open
Hiring momentum
30 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Mob Entertainment's own greenhouse board since 2026-08-03. Full hiring picture for Mob Entertainment.

About this role

As a Contract Game Animator at Mob Entertainment, you will be responsible for creating high-quality 3D animations for characters and gameplay mechanics in their indie horror game, "Poppy Playtime." You will collaborate with a team of animators and other departments, manage your deliverables, and refine animation processes to enhance productivity. The role requires a strong understanding of animation principles and the ability to produce compelling animations that align with the game's style.

Our read on this posting4.0out of 5
benefits
2/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Mob Entertainment as an employer.

What you need

  • 5+ years of experience animating in Autodesk Maya
  • Ability to match the style and quality bar for a project through consistently high-quality animation
  • Strong understanding of body mechanics
  • A keen eye for performance and weight
  • Experience with creature animation (bipedal and quadrupedal)
  • Self-motivated with a strong work ethic; able to work collaboratively and inspire a team environment

Nice to have

  • Experience implementing animation directly into a game engine
  • Experience with animation blend trees and node-based animation editors in a commercial or proprietary game engine

What you get

  • medical, dental, and vision insurance
  • paid time off
  • sick time
  • holidays

Worth weighing

  • Salary range varies significantly by location; ensure your expectations align with the listed ranges.
  • Animation test might be required, which could be time-consuming.
  • The role is contract-based, which may affect job security and benefits compared to full-time positions.

Summarised from Mob Entertainment's posting. Read the full original.

Listed by Mob Entertainment on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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