Senior Software Engineer, Platform & Infrastructure - Riot Technology
Riot Games · Los Angeles, USA; Mercer Island, USA; Redwood City, USA
Posted 28 days ago
or apply directly on Riot Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 28 days Riot Games's roles stay open a median of 45 days
- Reposted
- No
- Salary listed
- No 3% of Riot Games's roles list one
- Ghost-job risk at Riot Games
- high 66 stale, 3 reposted of 107 open
- Hiring momentum
- 225 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Riot Games's own greenhouse board since 2026-08-03. Full hiring picture for Riot Games.
About this role
As a Senior Platform & Infrastructure Engineer at Riot Technology, you will design, build, and operate core infrastructure and machine learning platforms that support large-scale distributed training and evaluation. Your role involves working with Kubernetes, GPU clusters, and CI/CD processes, while collaborating with various teams to enhance the reliability and performance of the infrastructure. You will also be responsible for improving operational maturity and mentoring other engineers.
- benefits
- 3/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Riot Games as an employer.
What you need
- Bachelor’s degree in Computer Science or a related field, or equivalent practical experience
- 3+ years of software engineering experience, with meaningful experience in infrastructure, platform engineering, or SRE roles
- Experience operating distributed systems in production and keeping them healthy under real load
- Strong experience with Kubernetes, AWS or GCP, infrastructure-as-code, CI/CD, deployment automation, and production tooling
- Experience with GPU compute infrastructure, including scheduling, multi-node orchestration, and resource optimization for long-running training workloads
- Proficiency in Python and solid understanding of networking, microservices, core infrastructure services, and distributed systems fundamentals
Nice to have
- Familiarity with MLOps workflows such as model versioning, pipeline orchestration, experiment tracking, artifact management, and reproducible ML workflows
- Experience with distributed training or HPC frameworks, inference serving, systems languages, high-performance networking, Unreal/client-server architecture, AI-assisted development tools
- Passion for games and player experience
What you get
- Open paid time off policy
- Flexible work schedules
- Medical, dental, and life insurance
- Parental leave for you, your spouse/domestic partner, and children
- 401k with company match
Worth weighing
- No salary listed
- Role involves significant independent work and influence on technical direction
- Focus on player experience may require a strong personal interest in gaming
Summarised from Riot Games's posting. Read the full original.
Listed by Riot Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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