Principal Software Engineer, Gameplay - Unpublished R&D Product
Riot Games · Los Angeles, USA
Posted about 2 months ago
or apply directly on Riot Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 56 days Riot Games's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- No 3% of Riot Games's roles list one
- Ghost-job risk at Riot Games
- high 107 stale, 3 reposted of 107 open
- Hiring momentum
- 225 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-23
Measured from postings appearing on and disappearing from Riot Games's own greenhouse board since 2026-08-03. Full hiring picture for Riot Games.
About this role
As a Principal Software Engineer in the League Studio at Riot Games, you will lead the technical vision and execution of gameplay features while collaborating with cross-disciplinary teams. Your role involves mentoring fellow engineers, providing feedback to designers and artists, and implementing complex gameplay systems and tools that enhance player experiences. You will also engage in brainstorming and prototyping to address technical challenges and improve game content delivery.
- benefits
- 3/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Riot Games as an employer.
What you need
- 8-12 years of collective professional experience in game development
- Experience shipping games across multiple platforms (PC, console, mobile)
- Experience building gameplay systems and collaborating with designers
- Expert with C++ in complex code bases
- Experience mentoring fellow developers
- Experience leading technical designs and technical decisions
What you get
- Open paid time off policy
- Flexible work schedules
- Medical, dental, and life insurance
- Parental leave for you, your spouse/domestic partner, and children
- 401k with company match
Worth weighing
- No salary listed
- Focus on player empathy and experience may require a strong personal connection to gaming
- Role involves collaboration with various teams, which may lead to a dynamic work environment
Summarised from Riot Games's posting. Read the full original.
Listed by Riot Games on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.
More roles at Riot Games
- Staff Machine Learning Engineer (Applied Modeling) - League of LegendsLos Angeles, USA
- Sr. Manager, Partnership Management - Riot Commercial PartnershipsLos Angeles, USA
- Manager, Software Engineering (Services Lead) - Unpublished R&D ProductLos Angeles, USA
- Game Designer, System - Unpublished R&D Product (Contract)Guangzhou, China
- Senior Technical Program Manager - Developer Connections, Build & ReleaseLos Angeles, USA
- Manager, Software Engineering - VALORANT, Gameplay CosmeticsLos Angeles, USA; Mercer Island, USA
- Staff Software Engineer, Platform Services - Game Tech Group, Anti-CheatLos Angeles, USA
- Principal Software Engineer, Services/DevOps - Wild RiftLos Angeles, USA