Insomniac Games

Senior Facial Character TD (CONTRACT)

Insomniac Games · United States, Remote

Posted 25 days ago

or apply directly on Insomniac Games's site. We never take the application ourselves.

Is this posting real?

This role has been open
25 days
Insomniac Games's roles stay open a median of 22 days
Reposted
No
Salary listed
No
0% of Insomniac Games's roles list one
Ghost-job risk at Insomniac Games
moderate
1 stale, 0 reposted of 6 open
Hiring momentum
7 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Insomniac Games's own greenhouse board since 2026-08-03. Full hiring picture for Insomniac Games.

About this role

The Senior Facial Character TD will focus on creating and refining facial rigs for both human and non-human characters, utilizing expert knowledge of FACS and facial anatomy. Daily responsibilities include collaborating with animation and engineering teams, authoring high-quality facial rigs, and contributing to tools for optimizing facial animation in games. The role also involves processing scan data and staying updated on the latest techniques in facial rigging and performance capture.

Our read on this posting3.0out of 5
benefits
2/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Insomniac Games as an employer.

What you need

  • Expert level understanding of FACS and facial anatomy
  • Expert proficiency in sculpting FACS shapes using deformers and/or sculpting tools
  • Expert understanding of facial skeletal and muscle anatomy
  • Experience with Maya
  • Experience sculpting details with ZBrush, Mudbox, or comparable
  • Strong understanding of state-of-the-art approaches to authoring photorealistic faces for film or games

Nice to have

  • Preferred experience working with faces for realtime applications (Unity, Unreal or other)
  • Strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines
  • Experience with processing scan data with Wrap 3D/$D or comparable
  • Passion for collaborating and sharing knowledge across teams

What you get

  • Medical
  • Dental
  • Vision

Worth weighing

  • Contract position with no supervisory duties
  • Hourly pay rate of $80
  • Background checks conducted at the offer stage

Summarised from Insomniac Games's posting. Read the full original.

Listed by Insomniac Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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