Senior Cinematic Facial Animator (CONTRACT)
Insomniac Games · United States, Remote
Posted 15 days ago
or apply directly on Insomniac Games's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 15 days Insomniac Games's roles stay open a median of 22 days
- Reposted
- No
- Salary listed
- No 0% of Insomniac Games's roles list one
- Ghost-job risk at Insomniac Games
- moderate 1 stale, 0 reposted of 6 open
- Hiring momentum
- 7 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Insomniac Games's own greenhouse board since 2026-08-03. Full hiring picture for Insomniac Games.
About this role
The Senior Cinematic Facial Animator will create high-quality in-game cinematic facial animations using FACS based rigs, integrating facial capture data and refining performances for lifelike scenes. The role involves collaboration with Animation Directors and Lead Animators, troubleshooting technical issues, and utilizing project management tools to track progress. This is an 8-month contract position with no supervisory responsibilities but includes mentoring junior artists.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Insomniac Games as an employer.
What you need
- Experience in creating cinematic facial animation content using motion capture data and hand-key techniques with FACS based rigs
- Ability to collaborate with Animation Directors and Lead Animators
- Experience in troubleshooting technical issues with facial animation integration
- Strong grasp of animation and camera principles
- Proficiency in project management tools such as Jira and Flow
- Ability to communicate efficiently with project management and report on progress
Nice to have
- Advanced knowledge of Insomniac proprietary tools
- Knowledge of MotionBuilder and Adobe Premiere
- Familiarity with common state machine flow in any game engine
What you get
- Medical, dental, and vision benefits offered
Worth weighing
- This is a contract position for 8 months
- Candidates must be authorized to work in the United States
- No mention of remote work flexibility beyond the stated remote location
- Background checks are conducted at the offer stage
Summarised from Insomniac Games's posting. Read the full original.
Listed by Insomniac Games on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
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