
Senior Game Designer (Core Gameplay) - Aquapark.io
Voodoo · Paris, Île-de-France, France
- Hybrid
- Full-time
- $100,000 / year
- Paris, Île-de-France, France
Job highlights
- Design core gameplay for Aquapark.io.
- Own game quality and player satisfaction.
- Iterate on features and mechanics.
- Collaborate with artists and engineers.
- Use Unity, A/B testing, and data.
About the role
About Voodoo
Voodoo is a tech company founded in 2013 focused on creating mobile games and apps to entertain the world. With 800 employees, 7 billion downloads, and over 200 million active users, Voodoo ranks as the #3 mobile publisher globally. Our popular titles include Mob Control, Hole.io, Paper.io2, and apps like BeReal and Wizz.This position is fully remote within CET ±3h.
Team
Our Gaming team comprises experts in hybrid-casual, casual, and mid-core game development. The 'Core' games team supports studios worldwide in creating and launching new games, while the 'Live' games team enhances engagement on existing successful titles. Joining the Gaming team means collaborating with industry experts to build tools and infrastructure for the next generation of hit games. You'll be a key partner to our game studios, enabling them to build, iterate, and launch games more efficiently.You will join one of our Live Studios, working on Aquapark, one of Voodoo's top games.
Role
Voodoo is seeking a talented and seasoned Senior/Principal Game Designer passionate about mobile games and focused on creating the next big hit. With extensive industry experience, you will play a pivotal role in delivering fun to millions of players. You will be the driving force behind the game's success, ensuring it meets the highest standards of quality and innovation.- Own the quality bar for core mechanics, moment-to-moment interaction, and overall game feel.
- Create new levels, design and iterate on water slide layouts/courses, and place/design environmental elements for player satisfaction.
- Design, prototype, and refine new gameplay features and mechanics that expand the core Aquapark.io loop.
- Collaborate with artists to place and tune visual and audio effects that reinforce game feel.
- Iterate on new and existing features & parameters to achieve final quality game feel, e.g., friction, bounce, camera & movement easing curves, etc.
- Partner closely with engineers to implement and iterate on Unity-based gameplay systems that perform well on mobile devices.
- Identify opportunities to improve player engagement, retention, and session satisfaction through gameplay changes.
- Lead rapid prototyping and iteration cycles, validating ideas through playtesting, A/B tests, and data analysis.
- Own level design and ensure gameplay mechanics integrate smoothly with 3D environments.
- Define best practices and design guidelines for gameplay systems and interaction design.
- Champion simplicity, clarity, and delight in every interaction.
Profile
- 7 years of experience in gameplay design, with a proven track record in F2P mobile games.
- Experience owning core gameplay systems from concept through launch and live ops.
- Deep understanding of game feel, player control responsiveness, and interaction design.
- Strong intuition for simple mechanics with high player satisfaction.
- Experience designing systems driven by physics interactions, player movement, and environmental gameplay.
- Ability to balance accessibility for casual audiences with meaningful gameplay depth.
- Strong hands-on experience with Unity and a solid understanding of its physics systems & collisions.
- Experience working with A/B testing and data-driven informed decision making.
- Communication skills in English, both written and verbal.
- Deep collaboration mindset, including excellent interpersonal and communication skills, and a positive & humble mindset towards receiving, acting on, and giving feedback.
- Accountability, independence, and responsibility when given ownership over your work.
- Eager to become more efficient and improve yourself day after day.
Bonus
- Experience improving core loop retention through gameplay iteration.
- Comfortable prototyping gameplay directly in engine and collaborating closely with engineers.
- Experience with racing games or high-speed arcade gameplay (track layout, speed tuning, drift/boost mechanics).
Benefits
Competitive salary and other benefits according to the country you reside.Key skills/competency
- Senior Game Designer
- Core Gameplay Design
- Mobile Game Development
- Unity Engine
- F2P Mobile Games
- Level Design
- Game Feel
- Player Engagement
- A/B Testing
- Data Analysis
Skills & topics
- Senior Game Designer
- Game Design
- Mobile Games
- Unity
- F2P
- Gameplay
- Level Design
- Aquapark.io
- Voodoo
- Remote
How to get hired
- Tailor your resume: Highlight 7+ years of F2P mobile game design, core gameplay systems, and Unity experience.
- Showcase your portfolio: Include examples demonstrating game feel, player control, and physics-based mechanics.
- Emphasize collaboration: Detail your experience working with artists, engineers, and data teams.
- Prepare for interviews: Be ready to discuss A/B testing, data-driven decisions, and level design strategies.
- Demonstrate remote readiness: Highlight accountability, independence, and strong communication skills for remote work.
Technical preparation
Master Unity's physics and collision systems.,Practice A/B testing and data analysis.,Prototype gameplay mechanics in-engine.,Develop level design examples.
Behavioral questions
Describe a challenging gameplay iteration.,How do you ensure game feel?,Share an experience with data-driven design.,How do you collaborate with engineers/artists?
Frequently asked questions
- What is the work arrangement for the Senior Game Designer role at Voodoo?
- This Senior Game Designer position is fully remote. Candidates are expected to be within a CET +/- 3 hours time zone to facilitate collaboration.
- What specific game is this Senior Game Designer role focused on?
- This role is specifically for Voodoo's popular mobile game, Aquapark.io. You will be working on a 'Live' game studio team.
- What are the primary responsibilities of the Senior Game Designer at Voodoo?
- The Senior Game Designer will own the quality bar for core mechanics, design new levels, iterate on gameplay features, collaborate with artists and engineers, and use data analysis and A/B testing to improve player engagement and satisfaction.
- What technical skills are required for the Senior Game Designer position at Voodoo?
- Strong hands-on experience with Unity, including its physics systems and collisions, is required. Experience with A/B testing and data-driven decision-making is also essential.
- How much experience is needed for the Senior Game Designer role at Voodoo?
- Voodoo requires at least 7 years of experience in gameplay design, with a proven track record in Free-to-Play mobile games and experience owning core gameplay systems from concept through live operations.
- What does Voodoo look for in a candidate's mindset for this role?
- Voodoo values a deep collaboration mindset, a positive and humble approach to feedback, accountability, independence, and a desire for continuous self-improvement.
- Are there any bonus qualifications for the Senior Game Designer role?
- Bonus qualifications include experience improving core loop retention through gameplay iteration, comfort prototyping directly in the engine, and experience with racing or high-speed arcade gameplay mechanics.