
3D Animator (Remote) – Junior Contract
Twine · Canada
- Hybrid
- Contract
- $60,000 / year
- Canada
Job highlights
- Create advanced 3D character rigs in Maya.
- Optimize rigs for Unreal Engine 5 export.
- Focus on adult anatomy and hand-keyed animation.
- Fully remote, short-term contract role.
- Potential for future project collaboration.
About the role
Junior 3D Animator (Remote)
This role focuses on advanced body and facial rigging for a 3D character model to be animated in Maya 2025 and exported or rendered in Unreal Engine 5. The project requires detailed rigging suitable for hand-keyed animations, with an emphasis on adult anatomy, as the content is intended for an adult audience. Reference materials and examples will be provided at the start of the project. The position is fully remote, short-term, and offers the potential for future collaboration on similar projects.
Responsibilities
- Create advanced body and facial rigs for 3D character models in Maya 2025
- Ensure rigs are optimized for hand-keyed animation workflows
- Prepare rigs for seamless export or rendering in Unreal Engine 5
- Collaborate with project stakeholders to meet specific anatomical and animation requirements
- Review and implement feedback to achieve high-quality, production-ready rigs
- Maintain clear documentation of rigging processes and deliverables
Skills And Requirements
- Proven expertise in Maya 2025, with a strong portfolio of advanced skeleton and facial rigging
- Experience preparing rigs for Unreal Engine 5 pipelines
- Deep understanding of human anatomy, especially for adult character models
- Ability to work with sensitive or adult-themed content in a professional manner
- Strong communication skills and responsiveness in a remote work environment
- Integrity, reliability, and attention to detail
- Availability for short-term projects with potential for ongoing work
About Twine
Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission
Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.
Key skills/competency
- 3D Animation
- Maya 2025
- Unreal Engine 5
- Character Rigging
- Facial Rigging
- Body Rigging
- Anatomy
- Hand-keyed Animation
- Remote Work
- Freelance
Skills & topics
- 3D Animator
- Maya 2025
- Unreal Engine 5
- Character Rigging
- Facial Rigging
- Body Rigging
- Anatomy
- Hand-keyed Animation
- Remote
- Contract
- Junior
- 3D
- Animation
- Rigging
- Maya
- Unreal Engine
How to get hired
- Tailor your resume: Highlight Maya 2025 and Unreal Engine 5 rigging experience, emphasizing adult anatomy and hand-keyed animation skills.
- Showcase your portfolio: Ensure your portfolio demonstrates advanced body and facial rigging, with examples relevant to adult-themed content.
- Craft a strong application: Clearly articulate your understanding of anatomical requirements and your ability to work professionally with sensitive content.
- Prepare for remote interviews: Demonstrate excellent communication and responsiveness, showcasing your reliability for a remote contract role.
Technical preparation
Behavioral questions
Frequently asked questions
- What specific anatomical knowledge is required for the Junior 3D Animator role at Twine?
- For this Junior 3D Animator position at Twine, a deep understanding of adult human anatomy is crucial, especially for creating realistic and functional body and facial rigs. This includes knowledge of skeletal structure, muscle flow, and how facial features articulate for expressive animation.
- How does Twine ensure professional handling of adult-themed content for this 3D Animator role?
- Twine expects all freelancers to handle adult-themed content with the utmost professionalism, discretion, and integrity. The company provides clear guidelines and reference materials, and candidates are assessed on their ability to work within these parameters while maintaining high-quality technical standards for rigging in Maya and Unreal Engine 5.
- What is the typical duration of a contract for a Junior 3D Animator at Twine?
- The Junior 3D Animator role is described as short-term. While the exact duration can vary depending on project scope, it is a contract position with the possibility of extension or future collaboration on similar projects based on performance and project needs.
- What software versions are essential for the Junior 3D Animator position at Twine?
- Proficiency in Maya 2025 is essential for creating the advanced body and facial rigs. Additionally, experience preparing these rigs for export or rendering within Unreal Engine 5 is a key requirement for this Junior 3D Animator role.
- How important is hand-keyed animation experience for this Junior 3D Animator job?
- Hand-keyed animation is a significant focus for this Junior 3D Animator role. The rigging created must be specifically optimized to facilitate detailed, key-framed animations, rather than relying heavily on motion capture data, ensuring flexibility and control for the animator.
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