
Game Developer – 3D Co-op Multiplayer (Remote)
Twine · United Kingdom
- Hybrid
- Contract
- $60,000 / year
- United Kingdom
Job highlights
- Develop a 3D co-op multiplayer PC game for Steam.
- Implement unique chain/rope mechanics for four players.
- Design one large level with checkpoints and challenges.
- Ensure stable online multiplayer and smooth synchronization.
- Deliver a functional game within 2-3 months.
About the role
About the Role
This is an opportunity to develop a unique 3D co-op multiplayer PC game for Steam, focused on teamwork and innovative mechanics. The project centers around up to four players, each connected by a chain or rope, requiring close cooperation to navigate a large level filled with checkpoints. The gameplay emphasizes synchronized movement, jumping, and pulling to overcome obstacles and reach the goal. The visual style will be simple, with basic audio, and the project is fully remote with a targeted delivery timeline of 2–3 months. Reference materials, including a vision document and an example game ('Chained together' on Steam), will be provided to guide development.
Deliverables
- Develop a fully functional 3D co-op multiplayer game for PC (Steam) using Unity or Unreal Engine.
- Implement chain/rope mechanics connecting up to four players, ensuring smooth physics and cooperative gameplay.
- Design and build one large level with checkpoints and engaging challenges.
- Integrate basic audio and simple graphics consistent with the project vision.
- Ensure stable online multiplayer functionality, including player synchronization and networked interactions.
- Collaborate closely with the project owner to iterate on mechanics and level design.
- Prepare the game for Steam deployment, including necessary packaging and documentation.
Requirements
- Proven experience in 3D game development for PC platforms, ideally with shipped titles or prototypes.
- Strong proficiency in Unity or Unreal Engine, with expertise in multiplayer programming and game physics.
- Solid understanding of networked gameplay, player synchronization, and online co-op mechanics.
- Ability to implement custom mechanics such as chain/rope physics and cooperative movement.
- Experience designing levels and integrating checkpoints in a multiplayer context.
- Familiarity with Steam deployment processes is a plus.
- Strong communication skills and ability to work independently in a remote setting.
- Availability to deliver the project within a 2–3 month timeframe.
About Twine
Twine is a leading freelance marketplace connecting top freelancers, consultants, and contractors with companies needing creative and tech expertise. Trusted by Fortune 500 companies and innovative startups alike, Twine enables companies to scale their teams globally.
Our Mission
Twine's mission is to empower creators and businesses to thrive in an AI-driven, freelance-first world.
Key skills/competency
- 3D Game Development
- Co-op Multiplayer
- Unity Engine
- Unreal Engine
- Networked Gameplay
- Physics Programming
- Level Design
- Steam Deployment
- C++ (Unreal) / C# (Unity)
- Remote Collaboration
Skills & topics
- Game Developer
- 3D
- Co-op Multiplayer
- PC Game
- Steam
- Unity
- Unreal Engine
- Game Physics
- Networked Gameplay
- Remote
How to get hired
- Tailor your resume: Highlight experience in 3D PC game development, Unity/Unreal Engine, and multiplayer programming.
- Showcase your portfolio: Include links to shipped titles, prototypes, or relevant projects demonstrating your skills in co-op mechanics and level design.
- Emphasize remote work skills: Mention your experience working independently and communicating effectively in a remote setting.
- Address technical requirements: Clearly state your proficiency in networking, physics, and implementing custom mechanics like chain systems.
- Prepare for technical discussions: Be ready to discuss your approach to multiplayer synchronization and physics implementation.
Technical preparation
Behavioral questions
Frequently asked questions
- What is the primary goal of this 3D co-op multiplayer game developer role at Twine?
- The primary goal is to develop a fully functional 3D co-op multiplayer PC game for Steam, focusing on innovative chain/rope mechanics connecting up to four players, and delivering it within a 2-3 month timeframe.
- What game engines are preferred for this 3D co-op multiplayer game developer position?
- Candidates should have strong proficiency in either Unity or Unreal Engine, as these are the engines specified for developing the 3D co-op multiplayer PC game.
- Is experience with Steam deployment crucial for this 3D co-op multiplayer game developer role?
- While not strictly mandatory, familiarity with Steam deployment processes is considered a plus for this 3D co-op multiplayer game developer role, as the final product is targeted for Steam.
- What kind of communication is expected from a remote 3D co-op multiplayer game developer at Twine?
- This role requires strong communication skills to collaborate closely with the project owner, provide regular updates, and work effectively independently in a remote setting.
- What is the expected delivery timeline for the 3D co-op multiplayer game developer project?
- The targeted delivery timeline for this project is relatively short, aiming for completion within 2–3 months. Candidates must be available to meet this timeframe.
- What specific mechanic needs to be implemented by the 3D co-op multiplayer game developer?
- A key requirement is the implementation of unique chain or rope mechanics that connect up to four players, necessitating smooth physics and cooperative gameplay for navigation and obstacle-solving.