1 month ago

VFX Artist - Monopoly GO!

Scopely

Hybrid
Full Time
$140,000
Hybrid
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Job Overview

Job TitleVFX Artist - Monopoly GO!
Job TypeFull Time
Offered Salary$140,000
LocationHybrid

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Job Description

VFX Artist - Monopoly GO!

Scopely is looking for a VFX Artist to join our Monopoly Go! team. At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon and the biggest mobile game launch in history, captivating millions of players worldwide.

What You Will Do

As a VFX artist, you will collaborate with people across multiple disciplines, bringing life to new features, and minigames. You will spend time working alongside the entire art team, tech artists, and designers to help elevate gameplay, innovate technically and artistically, and push the quality bar even higher.

  • Create VFX in Unity, using particle systems, meshes, textures, shader effects and animations
  • Actively integrate the VFX in the feature or environment, working alongside Technical Artists
  • Collaborate with game designers, feature owners, and art leads, incorporating feedback to iterate on and realize the project's artistic vision
  • Work within the style of Monopoly GO! and use ingenuity to ensure all created assets are optimized for mobile devices
  • Collaborate with other art disciplines when bringing features to life, assist and support them when needed with technical expertise
  • Communicate updates, blockers and concerns to production and leadership

What We’re Looking For

  • 3+ years of mobile game development experience
  • Mastery of Unity and the Shuriken particle system. Abilities include: importing assets, navigating particle systems, understanding custom shader data, animation workflow, UI/sprite/canvas and material setup, flipbook/spritesheet creation
  • Proficient in 2d texture creation: Photoshop or equivalent painting software
  • Experience in 3d modeling: 3dsMax, Maya, Blender, etc.
  • Great communication and collaboration skills, and able to work in an agile team environment
  • Strong understanding of animation principles and timing
  • Strong understand of color theory
  • Excellent problem-solving skills, and the ability to work independently and take ownership of your tasks

Bonus Points

  • Experience creating preview sequences and animations in After Effects or similar
  • Understanding of either node-based shader workflow or CG/HLSL shader code
  • Experience working with or having a stylised or cartoon effects portfolio
  • Passion for video games, keeping up to date with new techniques and workflows in the industry

Key skills/competency

  • VFX Artist
  • Monopoly GO!
  • Unity
  • Shuriken particle system
  • 2D texture creation
  • 3D modeling
  • Animation principles
  • Color theory
  • Problem-solving
  • Game development

Tags:

VFX Artist
Monopoly GO!
Unity
Shuriken
Particle Systems
2D Textures
3D Modeling
Game Development
Mobile Games
Art
Animation
Scopely
Creative
Artist
Visual Effects

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How to Get Hired at Scopely

  • Tailor your resume: Highlight your 3+ years of mobile game VFX experience, Unity Shuriken mastery, and 2D/3D art skills.
  • Showcase your portfolio: Ensure your portfolio demonstrates stylized/cartoon effects and mobile optimization for Monopoly GO!
  • Prepare for technical questions: Brush up on Unity particle systems, animation principles, and shader workflows.
  • Emphasize collaboration: Be ready to discuss your experience working in agile teams and communicating effectively.
  • Research Scopely's culture: Understand their mission to inspire play and their innovative approach to mobile gaming.

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