Principal UX Designer, Monopoly Go!
Scopely
Job Overview
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Job Description
Principal UX Designer, Monopoly Go!
At Scopely, we care deeply about what we do and want to inspire play every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
This Principal UX Designer role can be based in our Culver City studio hub on a hybrid basis, or remote in either the United States or Canada.
What You Will Do
In this hands-on Principal UX Design role, you’ll work with feature teams to develop new mini-game experiences for players that drive engagement, add novelty, and create and deepen in-game social connections.
- Identify and explore opportunities for new mini-game experiences.
- Lead discovery initiatives aimed at deepening our understanding of player preferences and abilities for new game mechanics.
- Lead the ideation of new concepts, facilitating brainstorming sessions and creating conceptual designs and prototypes to test new ideas.
- Push the boundaries of established mini-games by reimagining familiar experiences and finding innovative ways to surprise players, while staying aligned with our UX pillars and product vision.
- Contribute to the development of frameworks that ensure UX consistency and integrity across mini-games, balancing the need for novelty and innovation with adherence to shared guidelines, principles, and design patterns.
- Champion user testing as an essential part of the UX process. Collaborate with the research team to identify risks and determine testing priorities, outlining objectives, scripts, and producing the necessary materials for testing.
- Deliver comprehensive designs and documentation to effectively communicate the player experience to the development team, working closely with the Art and Engineering teams to provide clear design requirements and direction.
- Own your working group’s results, ensure alignment to vision and goals, and extend your impact beyond your craft to unblock and solve cross-domain challenges.
What We’re Looking For
- 8+ years of previous games UX design experience.
- Proven track record of creating impactful social gameplay features with deep expertise in game mechanics, player motivations, rewards, and framing.
- Skilled in developing innovative features with the ability to tailor processes according to project complexity and novelty.
- Expertise creating and utilizing prototypes to test and refine gameplay, with a strong ability to identify what needs to be prototyped and a mindset geared toward failing fast to quickly iterate and improve designs.
- Ability to seamlessly move between solving immediate design challenges and higher-level design principles, ensuring both tactical execution and alignment with broader strategic goals.
- Highly collaborative designer and expert communicator who proactively shares ideas, seeks feedback, and drives the iterative process working toward consensus on design solutions.
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others. Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond. Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry. Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years. Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents. Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy. For more information on Scopely, visit: scopely.com
Key skills/competency
- UX Design
- Game Mechanics
- Player Engagement
- Prototyping
- User Testing
- Social Gameplay
- Design Systems
- Mobile Games
- Creative Innovation
- Cross-functional Collaboration
How to Get Hired at Scopely
- Research Scopely's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor.
- Tailor your resume and portfolio: Highlight extensive game UX design experience, especially with social gameplay features and mobile titles like Monopoly Go!.
- Showcase prototyping expertise: Provide concrete examples of how you used rapid prototyping to iterate and refine game designs effectively.
- Prepare for behavioral questions: Be ready to discuss collaboration, leadership in design, and how you champion user-centric approaches within a team.
- Demonstrate strategic thinking: Articulate how you balance immediate design challenges with broader product vision and contribute to design frameworks.
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