
Junior Software Engineer (Open 3D Engine) - Remote
Quik Hire Staffing · NAMER
- Hybrid
- Contract
- $120,000 / year
- NAMER
Job highlights
- Design 3D scenes for AI training.
- Develop simulations using Open 3D Engine.
- Integrate Python and C++ scripting.
- Utilize AWS for simulation deployment.
- Collaborate on AI training workflows.
About the role
Junior Software Engineer (Open 3D Engine) - Remote
We are hiring for one of our clients, seeking a Junior Software Engineer (Open 3D Engine) to work on a contractual basis. This person will play a pivotal role in training next-generation AI systems for 3D environments by designing, developing, and implementing interactive 3D scenes and simulations using Open 3D Engine (O3DE). The work will involve leveraging O3DE expertise to generate high-quality, synthetic data, enabling AI models to learn, reason, and construct high-performance, AAA-quality digital worlds.
Key Responsibilities:
- Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
- Leverage the full suite of O3DE tools, including Atom Renderer, Component Entity System, Gems, and Asset Processor, to create high-fidelity, effective environments.
- Collaborate with the customer’s team to transform conceptual ideas into finished AI training workflows and simulations.
- Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
- Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
Required Skills & Qualifications:
- Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows, is required for this role.
- Proficiency in Python and C++ for 3D scene development and automation is necessary, with the ability to write efficient and effective code.
- Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training, is essential for success in this position.
- Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE is highly desirable, as well as strong written and verbal communication skills.
- Basic knowledge of AWS infrastructure is also required, with the ability to utilize AWS services to support 3D simulation deployment and asset management.
More About the Opportunity:
This role offers a unique opportunity to work with a global leader in the Artificial Intelligence industry, contributing to the development of next-generation AI systems for 3D environments. The successful candidate will have the opportunity to work on high-impact projects, collaborating with a team of experts to transform conceptual ideas into finished AI training workflows and simulations, and will be part of a growing network of experts contributing to the development of frontier AI models.
Equal Opportunity Employer:
We hire based on skills and expertise. All qualified candidates are welcome regardless of background, experience, or prior employment history. Applications are reviewed solely on demonstrated technical ability and qualifications.
Key skills/competency:
- Open 3D Engine (O3DE)
- 3D Scene Design
- Simulation Development
- AI Training Systems
- Python
- C++
- AWS
- Atom Renderer
- Component Entity System
- Asset Processor
Skills & topics
- Junior Software Engineer
- Open 3D Engine
- O3DE
- 3D Simulation
- AI Training
- Python
- C++
- AWS
- Remote
- Contract
How to get hired
- Tailor your resume: Highlight O3DE, Python, C++, and AWS experience prominently.
- Showcase O3DE projects: Include specific examples of 3D scenes and simulations built.
- Prepare for technical questions: Be ready to discuss O3DE tools and AI training concepts.
- Demonstrate AWS knowledge: Explain how you've used AWS for simulation deployment.
- Apply early: Submit your application promptly to stand out to Quik Hire Staffing.
Technical preparation
Behavioral questions
Frequently asked questions
- What are the primary responsibilities of a Junior Software Engineer (Open 3D Engine) at Quik Hire Staffing?
- The Junior Software Engineer (Open 3D Engine) will focus on designing, developing, and implementing interactive 3D scenes and simulations using Open 3D Engine (O3DE) specifically for training next-generation AI systems. This includes leveraging O3DE tools, integrating Python and C++ scripts, and utilizing AWS services for deployment and asset management.
- What specific experience is required for the Junior Software Engineer (Open 3D Engine) role?
- A strong hands-on experience with Open 3D Engine (O3DE) and its core tools is mandatory. Proficiency in Python and C++ for 3D scene development and automation is also essential. Familiarity with AWS infrastructure is required for simulation deployment and asset management.
- What is the work arrangement for this Junior Software Engineer position?
- This is a fully remote position, allowing you to work from anywhere. The role is on a contractual basis.
- What are the desirable skills for the Junior Software Engineer (Open 3D Engine) role?
- Desirable skills include familiarity with O3DE's Atom Renderer, Component Entity System, Gems, and Asset Processor. Strong written and verbal communication skills are also highly valued for effective collaboration.
- How does Quik Hire Staffing ensure a fair hiring process for the Junior Software Engineer (Open 3D Engine) role?
- Quik Hire Staffing emphasizes hiring based on skills and expertise. All qualified candidates are considered regardless of background, and applications are reviewed based solely on demonstrated technical ability and qualifications.
- What kind of projects will a Junior Software Engineer work on with Quik Hire Staffing's client?
- You will contribute to developing next-generation AI systems for 3D environments, working on high-impact projects that involve transforming conceptual ideas into finished AI training workflows and simulations.