1 month ago

Cross-Platform Game Developer

Micro1

Remote
Contractor
$120,000
Remote
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Job Overview

Job TitleCross-Platform Game Developer
Job TypeContractor
Offered Salary$120,000
LocationRemote

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Job Description

Cross-Platform Game Developer

Join our customer's team as a Cross-Platform Game Developer, where you'll leverage your expertise in C#, .NET, and MonoGame to create engaging 2D and 3D games. This is a unique opportunity to architect innovative gameplay systems and rendering pipelines, ensuring seamless deployment across multiple platforms. Bring your technical mastery and passion for communication to a dynamic environment, shaping the next generation of custom games.

Key Responsibilities

  • Design, develop, and optimize 2D and 3D games using MonoGame, C#, and the .NET ecosystem.
  • Engineer scalable gameplay systems and graphics pipelines, exercising full control over game architecture.
  • Implement cross-platform functionality, ensuring consistency and performance across devices.
  • Collaborate closely with artists, designers, and other developers to deliver cohesive player experiences.
  • Write robust, maintainable, and efficient code with a strong focus on quality and best practices.
  • Perform code reviews, contribute to architectural decisions, and debug complex technical challenges.
  • Communicate clearly and proactively—both in writing and verbally—to ensure streamlined workflows within the customer's team.

Required Skills and Qualifications

  • Deep hands-on experience with MonoGame and familiarity with its role as a successor to XNA.
  • Proficient in C# and the .NET ecosystem, with a strong grasp of object-oriented design principles.
  • Demonstrated expertise in developing, deploying, and optimizing cross-platform games (Windows, macOS, Linux, consoles, mobile).
  • Strong knowledge of 2D/3D rendering pipelines, graphics APIs, and gameplay engineering.
  • Excellent written and verbal communication skills, with a commitment to proactive information sharing.
  • Experience collaborating within multidisciplinary teams and iterating based on feedback.
  • Ability to troubleshoot, diagnose, and resolve complex technical problems independently.

Preferred Qualifications

  • Background in custom engine development or low-level graphics programming.
  • Experience transitioning or modernizing XNA projects into MonoGame.
  • Passion for interactive design and an eye for performance optimization across diverse platforms.

Key skills/competency

  • MonoGame
  • C#
  • .NET
  • Game Development
  • Cross-Platform Development
  • 2D/3D Graphics
  • Gameplay Engineering
  • Rendering Pipelines
  • Object-Oriented Design
  • Code Optimization

Tags:

Cross-Platform Game Developer
Game development
2D gaming
3D gaming
graphics programming
gameplay engineering
architectural design
code review
debugging
cross-platform deployment
performance optimization
MonoGame
C#
.NET
XNA
Windows
macOS
Linux
Mobile
Consoles
APIs

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How to Get Hired at Micro1

  • Research micro1's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor.
  • Tailor your resume for game development: Highlight MonoGame, C#, .NET, and cross-platform expertise, showcasing project impacts.
  • Prepare a strong portfolio: Showcase your best 2D/3D game projects, including architectural decisions and code samples.
  • Master technical interviews: Be ready to discuss MonoGame internals, C# OOD, graphics pipelines, and optimization strategies.
  • Emphasize communication skills: Practice articulating complex technical solutions and collaborative experiences clearly.

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