Job Overview
Job TitleCross-Platform Engine Developer
Job TypeContractor
Offered Salary$120,000
LocationHybrid
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Job Description
Cross-Platform Engine Developer (Cocos2d-x)
Job Type: ContractLocation: Remote
Job Summary
Join our customer's team as a Cross-Platform Engine Developer specializing in Cocos2d-x! In this role, you'll be instrumental in building and optimizing high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms. Bring your engine expertise and passion for games to deliver immersive and scalable experiences for a global audience.
Key Responsibilities
- Design, develop, and maintain game engine features using Cocos2d-x in C++.
- Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.
- Ensure scalable and maintainable game architectures suitable for global game releases.
- Collaborate closely with designers, artists, and QA teams to implement and refine features.
- Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
- Stay updated on the latest advancements in game engine technology and suggest improvements.
- Communicate technical concepts clearly and effectively, both in writing and verbally, within a distributed team environment.
Required Skills and Qualifications
- Proven experience developing with Cocos2d-x and C++ in high-performance game projects.
- Strong background in computer graphics, rendering pipelines, and memory optimization.
- Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
- Deep understanding of cross-platform development challenges and solutions.
- Exceptional written and verbal communication skills, with a collaborative mindset.
- Strong problem-solving aptitude and attention to detail in complex technical environments.
- Ability to thrive in a remote, fast-paced, and globally distributed team.
Preferred Qualifications
- Experience with lightweight 3D engine features or hybrid 2D/3D game projects.
- Familiarity with global release processes and scalable game architecture best practices.
- Background in optimizing games for resource-constrained or high-latency environments.
Key skills/competency
- Cocos2d-x
- C++
- Game Engine Development
- Cross-Platform Development
- Performance Optimization
- Rendering Pipelines
- Memory Management
- Game Architecture
- Debugging
- Mobile Game Development
How to Get Hired at Micro1
- Tailor your resume: Highlight Cocos2d-x, C++, and cross-platform experience.
- Showcase your portfolio: Include links to previous game projects you've worked on.
- Prepare for technical questions: Review C++ and game engine concepts.
- Emphasize collaboration: Demonstrate ability to work in distributed teams.
- Research micro1: Understand their values and engineering culture.
Frequently Asked Questions
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