7 days ago

Cross-Platform Engine Developer Cocos2d-x

Micro1

Remote
Contractor
$120,000
Remote
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Job Overview

Job TitleCross-Platform Engine Developer Cocos2d-x
Job TypeContractor
Offered Salary$120,000
LocationRemote

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Job Description

Cross-Platform Engine Developer (Cocos2d-x)

Join our customer's team as a Cross-Platform Engine Developer specializing in Cocos2d-x! In this role, you'll be instrumental in building and optimizing high-performance 2D and lightweight 3D games across mobile, desktop, and console platforms. Bring your engine expertise and passion for games to deliver immersive and scalable experiences for a global audience.

Key Responsibilities

  • Design, develop, and maintain game engine features using Cocos2d-x in C++.
  • Optimize memory usage, rendering performance, and platform-specific integrations for multiple devices.
  • Ensure scalable and maintainable game architectures suitable for global game releases.
  • Collaborate closely with designers, artists, and QA teams to implement and refine features.
  • Diagnose, troubleshoot, and resolve complex engine-related issues across platforms.
  • Stay updated on the latest advancements in game engine technology and suggest improvements.
  • Communicate technical concepts clearly and effectively, both in writing and verbally, within a distributed team environment.

Required Skills and Qualifications

  • Proven experience developing with Cocos2d-x and C++ in high-performance game projects.
  • Strong background in computer graphics, rendering pipelines, and memory optimization.
  • Hands-on experience deploying games for mobile (iOS/Android), desktop, and console platforms.
  • Deep understanding of cross-platform development challenges and solutions.
  • Exceptional written and verbal communication skills, with a collaborative mindset.
  • Strong problem-solving aptitude and attention to detail in complex technical environments.
  • Ability to thrive in a remote, fast-paced, and globally distributed team.

Preferred Qualifications

  • Experience with lightweight 3D engine features or hybrid 2D/3D game projects.
  • Familiarity with global release processes and scalable game architecture best practices.
  • Background in optimizing games for resource-constrained or high-latency environments.

Key skills/competency

  • Cocos2d-x
  • C++
  • Game Engine Development
  • Cross-Platform Development
  • Performance Optimization
  • Rendering Pipelines
  • Memory Management
  • Game Architecture
  • Mobile Game Development
  • Problem-Solving

Tags:

Cross-Platform Engine Developer
Cocos2d-x
C++
Game Development
Engine Development
Mobile Games
2D Games
3D Games
Performance Optimization
Remote

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How to Get Hired at Micro1

  • Tailor your resume: Highlight Cocos2d-x, C++, and game engine experience.
  • Showcase your portfolio: Include links to past game projects and contributions.
  • Prepare for technical questions: Review C++ concepts, rendering, and optimization techniques.
  • Emphasize remote work skills: Demonstrate strong communication and collaboration in distributed teams.
  • Research the company: Understand their game development focus and values.

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