
Interactive Ads Developer
Masscom Corporation · India
- Hybrid
- Contract
- $45,000 / year
- India
Job highlights
- Develop engaging playable ads for card games.
- Own end-to-end development from logic to optimization.
- Focus on lightweight, performant mobile ad experiences.
- Collaborate with designers and artists on prototypes.
- Test and debug across devices and ad networks.
About the role
Interactive Ads Developer
Masscom Corporation is seeking a skilled and motivated Interactive Ads Developer to join our creative engineering team. This is a part-time, hourly position, limited to 20 hours per week. In this role, you will be responsible for the end-to-end implementation of playable ad experiences, with a specific focus on our card game portfolio. You will own the development process from initial logic implementation to final optimization, ensuring our ads are lightweight, engaging, and performant across all mobile ad networks. This is a hands-on role for a developer with a deep understanding of game mechanics who can translate complex card game play into bite-sized, interactive experiences.
Key Responsibilities:
- Architect and develop high-performance, interactive playable ads using HTML5, JavaScript/TypeScript, and various game frameworks.
- Take full ownership of project implementation, ensuring card game logic (shuffling, dealing, scoring, and UI/UX) is accurately and efficiently represented.
- Write clean, efficient, and modular code optimized for ultra-low file sizes and fast load times.
- Collaborate with creative designers and motion artists to translate visual storyboards into functional interactive prototypes.
- Troubleshoot and resolve cross-browser compatibility issues and performance bottlenecks in mobile in-app environments.
- Execute on project goals independently, managing timelines for multiple concurrent interactive projects.
- Conduct thorough testing and debugging across various devices and ad network environments (e.g., AppLovin, IronSource, Unity Ads).
Required Skills and Qualifications:
- Bachelor’s or Master’s degree in Computer Science, Game Development, or a related technical field.
- 3+ years of professional experience in frontend or game development.
- Deep expertise in JavaScript OR TypeScript.
- Familiarity with CSS animations and effects.
- Proven experience with web-based game engines.
- Good understanding of card game mechanics and the logic required to build deck-based systems.
- Expertise in responsive web design and optimizing assets for mobile web performance.
- Strong proficiency with version control systems, especially Git.
- Experience with asset optimization (texture packing, audio compression) to meet strict file size constraints (e.g., < 5MB).
Key skills/competency:
- Interactive Ads Developer
- HTML5
- JavaScript
- TypeScript
- Game Development
- Mobile Ad Networks
- Asset Optimization
- Frontend Development
- Version Control (Git)
- Card Game Mechanics
Skills & topics
- Interactive Ads Developer
- HTML5
- JavaScript
- TypeScript
- Game Development
- Mobile Ads
- Frontend Developer
- Asset Optimization
- Playable Ads
- Card Games
How to get hired
- Tailor your resume: Highlight JavaScript/TypeScript, game development, and asset optimization skills relevant to interactive ads.
- Showcase your portfolio: Include examples of playable ads or web-based games you've developed.
- Prepare for technical questions: Be ready to discuss card game logic and optimization techniques.
- Demonstrate collaboration: Emphasize your ability to work with designers on creative projects.
- Highlight ad network experience: Mention any familiarity with mobile ad networks and their requirements.
Technical preparation
Master JavaScript/TypeScript for interactive ads.,Build small card game mechanics prototypes.,Optimize assets to under 5MB file size.,Practice responsive design for mobile.
Behavioral questions
Describe a complex game logic implemented.,How do you manage multiple projects?,How do you ensure ad performance?,Describe collaboration with designers.
Frequently asked questions
- What is the work arrangement for the Interactive Ads Developer role at Masscom Corporation?
- The Interactive Ads Developer role at Masscom Corporation is a part-time, hourly position with a limit of 20 hours per week. Specific work arrangement details (remote, hybrid, on-site) would typically be discussed during the interview process, but the focus is on project delivery within the specified hours.
- What specific game mechanics are most relevant for the Interactive Ads Developer position at Masscom Corporation?
- For the Interactive Ads Developer role at Masscom Corporation, a good understanding of card game mechanics is crucial. This includes knowledge of shuffling, dealing, scoring, and building deck-based systems, as these will be translated into playable ad experiences.
- What are the key technical skills required for an Interactive Ads Developer at Masscom Corporation?
- The key technical skills for an Interactive Ads Developer at Masscom Corporation include deep expertise in JavaScript or TypeScript, HTML5, CSS animations, web-based game engines, responsive web design, and asset optimization for strict file size constraints. Proficiency with Git is also essential.
- What kind of optimization is expected from the Interactive Ads Developer at Masscom Corporation?
- The Interactive Ads Developer at Masscom Corporation is expected to optimize ads for ultra-low file sizes (e.g., under 5MB) and fast load times. This involves expertise in asset optimization techniques such as texture packing and audio compression, alongside writing clean, efficient, and modular code.
- How does Masscom Corporation handle collaboration for the Interactive Ads Developer role?
- Masscom Corporation fosters collaboration for its Interactive Ads Developers by expecting them to work closely with creative designers and motion artists. The goal is to translate visual storyboards into functional interactive prototypes for playable ads.