PitchMeAI
Jobgether

Senior/Principal Graphics Engineer

Jobgether · US

Location
US
Posted
6 days ago
Type
Full-time / Remote
Salary
Not listed — worth asking early.
Tailored resumekeyword-matched to this role.
Hiring managerwe find who's hiring.
Intro emaildrafted to reach them directly.

What the job really is

This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Senior/Principal Graphics Engineer based in United States.

This is an opportunity to join a specialized engine team building high-quality real-time experiences across a broad range of devices and performance levels.
You will work at the intersection of graphics engineering, game engine development, and performance optimization.
The role focuses on building sophisticated C++ systems, rendering technologies, graphics pipelines, and core engine capabilities.
You’ll collaborate closely with gameplay engineers, artists, and designers to translate technical capabilities into exceptional player experiences.
A major focus will be optimizing GPU and CPU performance, particularly for mobile platforms and demanding real-time workloads.
You’ll also contribute to engineering excellence through mentoring, documentation, and adoption of modern graphics and platform technologies.
This remote role is suited to an experienced graphics engineer who enjoys solving challenging low-level problems and pushing real-time rendering forward.

Similar roles

Open positions we recommend based on this role.