1 day ago

UI/UX Designer

Jam City

Hybrid
Full Time
$130,000
Hybrid

Job Overview

Job TitleUI/UX Designer
Job TypeFull Time
CategoryCommerce
Experience5 Years
DegreeMaster
Offered Salary$130,000
LocationHybrid

Who's the hiring manager?

Sign up to PitchMeAI to discover the hiring manager's details for this job. We will also write them an intro email for you.

Uncover Hiring Manager

Job Description

About Jam City

As a leading mobile games developer, Jam City is looking to “level up” our talent. We’re searching for innovators who consider themselves dynamic, collaborative, and thrive in a fast-paced environment.

Perks & Benefits

  • Unlimited Vacation, Paid Sick Days & Holidays
  • 100% Employee Covered Medical, Dental, Vision Plan Base Plan
  • Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More
  • Catered Lunches & Well-stocked Kitchens
  • Yoga & Wellness Activities
  • Happy Hours
  • Company Events
  • Dog Friendly

The Role: UI/UX Designer

We are looking for an experienced UI/UX Designer to bring their expert game UI/UX skills to help build a new game within our Narrative studio, the team behind the hit mobile game Harry Potter: Hogwarts Mystery. You’ll have the opportunity to collaborate with top industry talent and contribute to the development of a new title, from initial concept to final product.

Responsibilities

  • Design wireframes, flows, and interactive prototypes to define the user experience for a new mobile narrative game
  • Build and maintain the UI style guide and UX documentation, ensuring clarity and consistency across the product as it evolves through development
  • Create high-quality, user-friendly UI assets aligned with the game’s art direction and design needs
  • Provide cohesive UI design spanning the full player experience - from narrative gameplay and puzzle interactions to systems, progression, and monetization interfaces
  • Collaborate closely with Game Design, Art, and Engineering to translate high-level goals into intuitive, visually compelling UI/UX solutions
  • Rapidly prototype and iterate on UI/UX concepts based on team feedback, usability testing, and player insights
  • Ensure interface scalability and responsiveness across a range of devices and screen resolutions
  • Research market trends and competitive titles to inform innovative and genre-appropriate UI/UX design

Qualifications

  • 3 - 5 years of experience designing UI/UX for mobile games
  • Solid understanding of user-centered design principles and best practices for mobile UX
  • Proficient in creating wireframes, flows, and interactive prototypes using tools like Figma
  • Strong experience in UI art, including creating polished game-ready assets such as icons, buttons, menus, HUDs, and other visual elements
  • Strong visual/graphic design foundation - typography, layout, composition, color theory, and information hierarchy
  • Strong background in the design and implementation of UI VFX, animations, and transitions to enhance user feedback
  • Proficiency with Unity, including integrating UI assets and understanding engine constraints
  • Excellent collaboration and communication skills across cross-functional teams (Art, Design, Engineering)
  • Outstanding creativity and drive; Passion for narrative-driven or puzzle-based gameplay and crafting intuitive player experiences
  • Comfortable working in an iterative, feedback-driven environment with evolving design goals

Nice to Have

  • Focused experience in UI art and visual design, with proven ownership of UI visual style and asset production
  • Experience shipping a new mobile title from concept to live operations
  • Background working on narrative-driven or puzzle adventure games
  • Familiarity with licensed IP and brand guideline constraints

Key skills/competency

  • Mobile UI/UX Design
  • Wireframing & Prototyping
  • Figma
  • UI Art Creation
  • Game Design Collaboration
  • Unity Integration
  • User-Centered Design
  • Visual Design Principles
  • Information Architecture
  • Interaction Design

Tags:

UI/UX Designer
Mobile game design
User experience
User interface
Wireframing
Prototyping
UI art
Game systems
Monetization
Art direction
Usability testing
Figma
Unity
Mobile platforms
Adobe Creative Suite
User research tools

Share Job:

How to Get Hired at Jam City

  • Research Jam City's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor.
  • Tailor your resume: Customize your resume and portfolio to highlight mobile game UI/UX design, prototyping, and Unity skills specifically for the UI/UX Designer role.
  • Showcase a strong portfolio: Present a compelling portfolio with clear case studies of your mobile game UI/UX projects, demonstrating wireframes, prototypes, and final UI assets.
  • Prepare for technical interviews: Be ready to discuss your expertise in Figma, Unity, UI art creation, and user-centered design principles as applied to mobile games.
  • Emphasize collaboration and passion: Highlight your ability to work effectively with cross-functional teams and demonstrate genuine passion for narrative-driven mobile games.

Frequently Asked Questions

Find answers to common questions about this job opportunity

Explore similar opportunities that match your background