Want to get hired at Jam City?
Principal 3D Generalist
Jam City
HybridHybrid
Original Job Summary
About Principal 3D Generalist Role
Jam City, a leading mobile games developer, is seeking innovative and dynamic talent. This fully remote role focuses on creating beautiful and efficient 3D characters, props, and environments for a brand new game in the Narrative Game division.
Perks & Benefits
- Unlimited Vacation, Paid Sick Days, Kin Care & Holidays
- 100% Covered Medical, Dental & Vision
- Life Insurance, 401k, Flexible Spending Accounts
- Wellness Activities, 12 Weeks Paid Parental Leave
- Happy Hours and Company Events
Responsibilities
- Create high quality 3D characters, props, and environments
- Design lighting scenes for both real time and pre-baked needs
- Develop shaders in Unity and Maya
- Occasionally rig and skin characters and props
- Establish and document art pipelines and best practices
- Collaborate with 3D Art Director, Tech Art, and Engineering teams
- Troubleshoot visual issues in Maya and Unity
Requirements
- 5+ years 3D game experience with a strong portfolio
- Expertise in modeling, texturing, lighting, rigging, and shader development
- Mastery of Maya, Adobe Creative Suite, Unity, ZBrush, Substance Painter/Designer
- Strong understanding of both environment and character art processes
- Excellent problem-solving skills and ability to work independently
- Art Degree or similar working experience
Nice to Have
- Strong 2D concept and illustration skills
- Scripting experience in Maya (Mel or Python)
Compensation & Additional Information
Pay Range: $75,000 — $120,000 per year. This range is one component of a total compensation package that includes bonuses, incentives, and benefits. Applicants must provide a portfolio link or PDF of recent artwork.
About Jam City
Jam City is an award-winning mobile entertainment studio known for top-grossing games like Cookie Jam and Panda Pop. Headquartered in Los Angeles, Jam City also has studios worldwide and prides itself on diversity, inclusion, and innovative game development.
Key skills/competency
- 3D Modeling
- Texturing
- Lighting
- Rigging
- Shader Development
- Unity
- Maya
- ZBrush
- Substance Painter
- Art Pipeline
How to Get Hired at Jam City
🎯 Tips for Getting Hired
- Research Jam City: Learn their games, culture, and values.
- Customize your resume: Highlight 3D art and technical skills.
- Prepare a standout portfolio: Showcase diverse 3D projects.
- Practice technical interviews: Review Unity and Maya challenges.
📝 Interview Preparation Advice
Technical Preparation
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Review Unity shader creation techniques.
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Practice Maya modeling and texturing basics.
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Brush up on ZBrush sculpting methods.
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Test troubleshooting in real-time lighting.
Behavioral Questions
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Describe a collaborative project experience.
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Explain problem-solving during technical challenges.
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Share experiences working remotely effectively.
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Discuss time management in independent settings.