1 month ago
Product Designer UI/UX
Flecks Labs
Hybrid
Full Time
$90,000
Hybrid
Job Overview
Job TitleProduct Designer UI/UX
Job TypeFull Time
Offered Salary$90,000
LocationHybrid
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Job Description
About Flecks Labs
Flecks Labs builds games that players love — engaging, fast-paced experiences designed for scale. We operate across mobile and Roblox, with a portfolio-first approach: ship fast, learn faster, and double down on what works. We're a small, high-velocity team that punches well above its weight.Role Description
We're hiring a Product Designer (UI/UX) to own how our games look and feel — every menu, every flow, every tap. You'll shape the player experience from first open to deep engagement, working hand-in-hand with game designers and developers. We care about craft, but we care more about speed and clarity. You should be comfortable designing in the morning and seeing it in-game by evening.Qualifications
- 1+ years of experience designing UI/UX for mobile games — shipped titles strongly preferred
- Strong visual design and illustration skills — you can create icons, badges, in-game assets, and promotional visuals, not just wireframes
- Proficiency in Figma (or equivalent) for UI flows, plus Photoshop/Illustrator for asset creation and icon work
- A feel for game-UI aesthetics — personality, depth, and polish, not just clean SaaS screens
- Ability to design intuitive flows for complex systems — lobbies, shops, progression screens, battle passes, social features
- Comfort handing off production-ready assets, sprites, and specs to developers
- Good instincts on information hierarchy, touch targets, and mobile ergonomics
- Understanding of F2P UI patterns — what makes players tap "Buy," complete onboarding, or come back tomorrow
- Ability to move fast without sacrificing quality — you know when to polish and when to ship
- Strong communication skills; able to work async with a small cross-functional team
Nice to Have
- Experience designing for competitive/PvP games (ranked lobbies, matchmaking screens, post-match flows)
- Familiarity with Unity UI workflows or Roblox UI development
- Motion design chops — transitions, micro-interactions, feedback animations
- Exposure to player data and the ability to translate retention/conversion metrics into design decisions
- Prior experience at an indie or mobile-first studio
Key skills/competency
Product Designer, UI/UX Design, Mobile Games, Game Design, Figma, Photoshop, Illustrator, Visual Design, Game UI Aesthetics, F2P UI PatternsHow to Get Hired at Flecks Labs
- Tailor your resume: Highlight your mobile game UI/UX experience and shipped titles. Quantify achievements where possible.
- Showcase your portfolio: Emphasize your visual design and illustration skills, especially for game assets. Include examples of complex game UI flows.
- Prepare for Figma: Be ready to discuss your proficiency in Figma and other design tools like Photoshop/Illustrator.
- Demonstrate game intuition: Articulate your understanding of F2P UI patterns and game UI aesthetics.
- Communicate effectively: Practice explaining your design decisions clearly and concisely, especially for async collaboration.
Frequently Asked Questions
Find answers to common questions about this job opportunity
01What is the primary focus for a Product Designer at Flecks Labs?
02What kind of experience is Flecks Labs looking for in a Product Designer?
03How important is speed and iteration in this Product Designer role?
04What design tools are essential for the Product Designer position?
05How does Flecks Labs approach game design and development?
06What are the benefits of working as a Product Designer at Flecks Labs?
07What is the expected collaboration style for this Product Designer role?
08Does Flecks Labs value aesthetic polish in game UI design?
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