UX Designer, Games
Embark Studios
Job Overview
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Job Description
About the Role
As a UX Designer, you will be working on one of our Game Projects in a cross-disciplinary team, taking ownership for UX design of game features and driving initiatives within those to improve the end-user experience. You will be part of designing and shipping new features for live service products, while balancing maintenance of existing features.
To thrive in this role, we think you have experience working with games, designing for multiple platforms and input methods such as PC, console or mobile, and an interest in UX Research. The bar for UX in games is rising, and we’re pushing to stay ahead of the curve. Join us and help shape what comes next!
Example Of Responsibilities
- Collaborate in cross-disciplinary teams and align stakeholders around design decisions to ensure shared understanding and designs.
- Create designs using user flows, wireframes, interactive prototypes, that adhere to design systems and style guides.
- Work proactively, identifying gaps in the user experience to inform improvements.
- You don’t think of just screens, you think in systems. Consider edge cases early on, flexible design solutions, and drive consistency with creativity.
- Help leveling-up UX understanding and skills at Embark, drive the discipline forward in the studio.
- Foster a culture of design sharing, feedback, and critique within the team, to leverage the team’s combined expertise in finding the best solutions.
We would love if you have
- A portfolio showcasing a couple of relevant projects from previous work.
- 5+ years of experience within UX/UI or product design, or similar.
- Experience working data-driven to inform design decisions.
- Experience working with live service cross-platform products.
- Systematic approach to design.
- Experience with Unreal Engine is a plus, but not required.
- Familiarity with user research methods.
- A creative and curious mind with a passion for user-centered design.
- An interest in games and player experiences.
- Fluency in English.
Key skills/competency
- User Experience (UX) Design
- Game Design Principles
- Prototyping & Wireframing
- User Flow Creation
- Design Systems Adherence
- Live Service Product Design
- Cross-Platform Design
- User Research Methods
- Stakeholder Alignment
- Systematic Design Thinking
How to Get Hired at Embark Studios
- Research Embark Studios' culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor to understand their unique approach to game development.
- Tailor your UX Designer resume: Customize your resume and portfolio to highlight your experience with game UX, cross-platform design, live service products, and systematic design thinking, using keywords from the job description.
- Showcase a strong portfolio: Ensure your portfolio demonstrates relevant projects with clear user flows, wireframes, prototypes, and a systematic approach to design, ideally showcasing impact in games.
- Prepare for behavioral interviews: Practice discussing how you collaborate in cross-disciplinary teams, align stakeholders, and foster a culture of design sharing and critique at Embark Studios.
- Highlight passion for games and UX: Be ready to articulate your interest in player experiences and user-centered design, demonstrating how you push the boundaries of UX in the gaming industry.
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