6 days ago

Senior Site Reliability Developer

Electronic Arts (EA)

On Site
Full Time
CA$180,000
Vancouver, BC

Job Overview

Job TitleSenior Site Reliability Developer
Job TypeFull Time
CategoryCommerce
Experience5 Years
DegreeMaster
Offered SalaryCA$180,000
LocationVancouver, BC

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Job Description

Senior Site Reliability Developer at Electronic Arts (EA)

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story, part of a community that connects across the globe. It's a place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Welcome to Maxis, home to tinkerers, craftspeople, and storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

The Sims is one of the top-selling PC game franchises of all time and The Sims 4 is by far our most successful Sims game, with more than 70 million registered players of the base game. To date, The Sims 4 has shipped over 60 content packs and countless base game feature and quality of life updates.

As a Senior Site Reliability Developer at Maxis, you will focus on designing, deploying, and operating resilient, secure, and globally scalable services in Google Cloud Platform (GCP), with Node.js, TypeScript, Kubernetes, Helm, and GitLab CI/CD.

Responsibilities

  • Design, operate, and evolve cloud infrastructure to support millions of players worldwide.
  • Ensure security, governance, and cost efficiency across our GCP environments.
  • Develop and support scalable services using Node.js and TypeScript, deployed with Kubernetes and Helm.
  • Improve best practices for CI/CD pipelines, observability, incident response, and live service operation.
  • Troubleshoot and improve live services for performance, scalability, and reliability.
  • Automate deployment, monitoring, and recovery strategies to maximise uptime.
  • Participate in on-call rotation, incident response, and root-cause analysis.
  • Collaborate with development teams during the game prototyping and iteration process.
  • Contribute to a culture of continuous improvement and knowledge sharing.

Qualifications

  • Bachelor's/Master's degree in Computer Science, Software Development, or equivalent experience.
  • 8+ years in SRE, DevOps, or cloud architecture, with hands-on experience running production services at scale.
  • Deep expertise with public cloud environments (GCP preferred, AWS/Azure also valuable).
  • Experience with Kubernetes and Helm for container orchestration and deployment.
  • Proficiency with CI/CD pipelines using GitLab CI.
  • Solid scripting/automation skills (TypeScript/Node.js Python or Bash).
  • Knowledge of observability tools (Prometheus, Grafana, Loki or Jaeger/Tempo).
  • Experience designing for high availability, reliability, and disaster recovery.

Key skills/competency

  • Site Reliability Engineering (SRE)
  • DevOps
  • Google Cloud Platform (GCP)
  • Node.js
  • TypeScript
  • Kubernetes
  • Helm
  • GitLab CI/CD
  • Cloud Architecture
  • Observability

Tags:

Site Reliability Developer
SRE
DevOps
cloud architecture
security
governance
cost efficiency
scalable services
CI/CD
observability
incident response
GCP
Node.js
TypeScript
Kubernetes
Helm
GitLab CI/CD
Prometheus
Grafana
Python
Bash

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How to Get Hired at Electronic Arts (EA)

  • Research EA's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor, focusing on their commitment to creativity and innovation in gaming.
  • Tailor your resume: Highlight extensive experience in SRE, DevOps, or cloud architecture, specifically showcasing projects involving GCP, Kubernetes, Node.js, and large-scale live service operations.
  • Showcase technical depth: Be prepared to discuss your hands-on experience with public cloud environments, container orchestration, CI/CD, and observability tools relevant to a Senior Site Reliability Developer at Electronic Arts.
  • Demonstrate problem-solving: During interviews, share specific examples of how you've designed for high availability, improved system reliability, and managed critical incidents, aligning with EA's live service needs for The Sims 4.
  • Connect with the community: Engage with EA professionals on LinkedIn, participate in industry forums, and demonstrate your passion for gaming technology and site reliability best practices.

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