Client Software Engineer
EA SPORTS
Job Overview
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Job Description
About Electronic Arts
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
About EA SPORTS FC & Ultimate Team
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
Ultimate Team is a mode within EA Sports FC that lets you build your dream squad, play matches to earn Coins, use the Transfer Market to buy and sell Player Items, and create your Ultimate Team to make your mark on the pitch.
Behind the scenes, Ultimate Team is a live service with multiple platforms (console clients, PC, comp app, web app) working with online services to make the mode a success.
The Role: Client Software Engineer
As our Client Software Engineer, you will report to the team's Development Director. You will work on complex problems with Producers, Designers, Artists, and other Engineers in domains including game mode logic, user interface, online, and tools.
Responsibilities
- Work with Server and Client engineers to establish, hook up, and test end-to-end functionality.
- Use and design REST based HTTP APIs.
- Work with the game ’s UI tech stack.
- Design, implement, test, debug, and maintain code for game features or components.
- Architect and document technical designs for game technology and features.
- Measurably improve process and best practices to achieve targets.
- Collaborate within and across teams of technical and non-technical game developers, locally or remotely.
Qualifications
- Bachelor's degree in computer science or related field, or equivalent training and professional experience.
- 5+ years of experience in software development and can demonstrate good development practices.
- Good grasp of the C++ programming language, best practices, and architectural considerations.
- Good understanding of object-oriented design and online services (HTTP via REST).
- Good debugging skills and familiarity with network programming and memory management.
- Familiarity with the XML and JSON formats.
- Experience with Visual Studio and source control systems.
- Experience with Live Service Games is beneficial.
- Strong Communication Skills and teamwork skills.
- Good Understanding of working with legacy code and legacy code risk mitigation.
Compensation And Benefits (British Columbia)
The expected pay range for this role in British Columbia is $100,000 - $139,500 CAD. Pay is determined by factors like education, qualifications, experience, and location. EA offers a comprehensive benefits package including vacation, sick time, parental leave top-up, extended health/dental/vision coverage, life insurance, disability insurance, and a retirement plan for regular full-time employees. Certain roles may also be eligible for bonus and equity.
Key skills/competency
- C++ Programming
- Software Development
- RESTful APIs
- UI/UX Development
- Game Development
- Object-Oriented Design
- Network Programming
- Debugging
- Live Service Games
- Legacy Code Management
How to Get Hired at EA SPORTS
- Research EA SPORTS's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor.
- Customize your resume: Highlight C++, REST API, and game development experience relevant to client engineering at EA SPORTS.
- Showcase your passion for gaming: Emphasize any experience with live service games or contributions to gaming projects.
- Prepare for technical interviews: Practice C++ coding, object-oriented design, and network programming concepts for the Client Software Engineer role.
- Demonstrate collaboration skills: Be ready to discuss how you've worked effectively with diverse technical and non-technical teams.
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