Want to get hired at Apple?
Software Engineer iWork Team
Apple
Cupertino, California, United StatesOn Site
Original Job Summary
Overview
At Apple, individual imaginations converge to create innovative products and services that change lives. As a Software Engineer iWork Team member, you will collaborate with developers and designers to develop new features for a well-established and dynamic software suite used by millions worldwide.
Description
You will work on ambitious projects including improving existing code bases and implementing features such as real time collaboration. This role offers the unique opportunity to learn from experienced engineers while contributing to code reviews, automated testing, and infrastructure improvements.
Minimum Qualifications
- Strong programming skills in C, Objective-C, C++, Swift, Javascript
- At least 2 years of Software Engineering experience
- Excellent communication and collaboration skills
- BS Degree in Computer Science or equivalent, or 5+ years work experience
Preferred Qualifications
- Passion for building amazing consumer products
- Willingness to ask for help and learn from others
- Experience working in large code bases
Key skills/competency
- C
- Objective-C
- C++
- Swift
- Javascript
- Collaboration
- Code Reviews
- Automated Testing
- Real Time Collaboration
- Software Engineering
How to Get Hired at Apple
🎯 Tips for Getting Hired
- Customize your resume: Highlight relevant software engineering projects.
- Research Apple: Understand their mission and culture.
- Network strategically: Connect with current Apple engineers.
- Prepare for coding interviews: Practice algorithm and system design questions.
📝 Interview Preparation Advice
Technical Preparation
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Review programming language syntax and libraries.
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Practice system design and algorithm problems.
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Study real time collaboration implementations.
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Familiarize with code review and testing tools.
Behavioral Questions
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Describe a team conflict resolution experience.
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Explain collaboration on complex projects.
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Detail handling tight deadlines effectively.
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Discuss learning from code critique feedback.