Senior Front End Software Engineer, Real-Time 3D
Apple
Job Overview
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Job Description
Senior Front End Software Engineer, Real-Time 3D at Apple
Summary
Marcom Platform & Services (MP&S) partners with Marcom’s Global Marketing Communications group to deliver platforms and tools. Marcom oversee all of Apple’s advertising and marketing to ensure the flawless development and execution of world-class communications.
Description
We are seeking an experienced and proactive Senior Front End Software Engineer, Real-Time 3D to lead projects that enable the creation and delivery of real-time 3D and spatial experiences on apple.com. This role requires driving innovation, strong planning, technical leadership, and collaboration skills. The person in this role will take ownership of project execution and success, collaborating cross functionally to determine architectural decisions, and provide team oversight and development while ensuring high-quality software delivery.
Responsibilities
- 3D Web Development & Real-Time Rendering – Deploying and optimizing real-time 3D web assets, demonstrating deep expertise in WebGL rendering, browser compositing, and forward rendering phases. Building high-fidelity customer-facing 3D experiences using ThreeJS, optimizing performance, troubleshooting issues, and evaluating rendering techniques.
- Front-End Development– Writing semantic HTML5, modern CSS (flexbox, grid, Sass-like languages), and UI development. Optimizing and debugging CSS and JavaScript animations, security, and accessibility. Debugging, troubleshooting, and ensuring cross-browser compatibility.
- JavaScript & Frameworks – Writing application-level JavaScript (ES6+), async programming, and API design and integration. Working with front-end frameworks and tools such TypeScript, React, Next.js, and Node.js as well as functional and object-oriented programming concepts.
- Development Workflow & Code Quality – Thriving in team-based development workflows, including Git, CI/CD, automated testing, and build automation. Consistently writing clean, maintainable code, applying best practices and adapting coding style for both prototype and production needs, while also demonstrating flexibility and a thoughtful approach to improving existing codebases.
- Project Leadership & Collaboration – Displaying mastery of breaking down complex tasks, managing project planning and execution, and fostering teamwork through mentorship and clear communication. Driving innovation, ensuring strategic decision-making for long-term success, mentoring engineers and building strong cross-team relationships.
Minimum Qualifications
- Computer Graphics background (offline or online rendering).
- Foundational knowledge of web fundamentals.
- Requires Bachelor’s degree in a technical field and a minimum of 3+ years of relevant work experience.
Preferred Qualifications
- Shader & Emerging Technology Expertise – Proficient in developing shaders (especially GLSL/WGSL) and modern rendering concepts, such as PBR. Comfortable conducting research in relevant academic literature. Practical familiarity with common mathematical data structures and operations used in 3D graphics (quaternions, matrices, affine transforms). Significant familiarity with emerging web graphics technologies (e.g. WebGPU, Gaussian Splats, WebXR, MaterialX, ModelElement) with the ability to prototype and integrate innovations into workflows.
- Technical Leadership & Strategy – Strong architectural decision-making skills, experienced in leading project planning, execution, and stakeholder engagement, as well as introducing new processes and technologies.
Key skills/competency
- WebGL
- ThreeJS
- Real-Time 3D
- Front End Development
- JavaScript
- React
- Next.js
- Node.js
- GLSL
- WebGPU
- UI Development
How to Get Hired at Apple
- Research Apple's culture: Study their mission, values, recent news, and employee testimonials on LinkedIn and Glassdoor.
- Tailor your resume: Customize your resume to highlight experience in real-time 3D, WebGL, JavaScript frameworks like React, and project leadership, using keywords from the Senior Front End Software Engineer, Real-Time 3D job description.
- Showcase your portfolio: Present a strong portfolio demonstrating your 3D web development projects, particularly those using ThreeJS and WebGL, emphasizing optimization and innovation.
- Prepare for technical interviews: Practice advanced JavaScript, data structures, algorithms, and specific computer graphics concepts relevant to the Senior Front End Software Engineer, Real-Time 3D role at Apple.
- Highlight collaboration and leadership: During interviews, emphasize your ability to lead complex projects, mentor teammates, and collaborate cross-functionally, aligning with Apple's team-based environment.
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