
Software Development Engineer - GPU
AMD · Austin, TX
- Hybrid
- Full-time
- $130,000 / year
- Austin, TX
Job highlights
- Lead a team of graphics engineers on cutting-edge tech.
- Develop and productize advanced gaming graphics software.
- Collaborate with game developers on AMD hardware.
- Influence technical direction using C++ and ML.
- Shape the future of AI and gaming experiences.
About the role
About AMD: Accelerating the Future of Computing
At AMD, our mission is to build great products that accelerate next-generation computing experiences—from AI and data centers, to PCs, gaming, and embedded systems. Grounded in a culture of innovation and collaboration, we believe real progress comes from bold ideas, human ingenuity, and a shared passion to create something extraordinary. When you join AMD, you’ll discover the real differentiator is our culture. We push the limits of innovation to solve the world’s most important challenges—striving for execution excellence, while being direct, humble, collaborative, and inclusive of diverse perspectives. Join us as we shape the future of AI and beyond. Together, we advance your career.
The Role: Lead Graphics Technology Innovation
AMD is looking for a productization software engineering lead who is passionate about improving AMD's gaming graphics technology stack. You will lead a core team of incredibly talented industry specialists and will work with the very latest hardware and software technology.
The Team: Advanced Rendering and Engineering
AMD Advanced Rendering and Engineering is a group of cross-disciplinary teams working at the intersection of graphics research and productization. Our mission is to create cutting-edge software to equip developers and publishers with the tools they need to build immersive, high-performance games optimized for AMD hardware.
The Person: Visionary Software Engineering Leader
The ideal candidate should be passionate about software engineering and possess leadership skills to realize the full potential of breakthrough and emerging technologies. You must be able to communicate effectively and work optimally with different teams across AMD and knit together information from a range of specialist domains. A strong technical background in GPU/APU programming, C++, and machine learning is needed, while also having a significant influence over the technical direction and the opportunity to start from first principles on new projects.
Key Responsibilities
- Manage and direct a team of experienced games/graphics engineers.
- Define and manage project schedules and deliverables.
- Work closely with research engineers to transform proof-of-concept prototypes into mature products at a very high level of quality.
- Collaborate with external game development partners to integrate these technologies into their titles.
- Optimize, extend, package, and document high-level compute shader and C++ code.
- Stay informed of software and hardware trends and innovations, especially pertaining to algorithms and architecture.
- Debug and fix existing issues and research alternative, more efficient ways to accomplish the same work.
- Develop technical relationships with peers and partners.
Preferred Experience
- Computer science background with advanced years of full-time experience writing efficient, modern C++ and high-level shader code (HLSL SM6, GLSL, Slang, etc).
- Motivating leader with good interpersonal skills.
- Effective communication and problem-solving skills.
- Knowledge of real-time rendering and graphics algorithms as used in AAA games.
- Highly organized and experienced at planning development schedules, including adapting to changing requirements.
- Extensive experience shipping AAA games & game-engines or middleware.
- Excellent written and verbal English skills.
- Willing to occasionally travel, both domestically and internationally.
Academic Credentials
- Bachelor’s or Master’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent.
Location
United States or Canada
Additional Information
This role is not eligible for Visa Sponsorship.
Benefits offered are described: AMD benefits at a glance.
AMD does not accept unsolicited resumes from headhunters, recruitment agencies, or fee-based recruitment services.
AMD and its subsidiaries are equal opportunity, inclusive employers and will consider all applicants without regard to age, ancestry, color, marital status, medical condition, mental or physical disability, national origin, race, religion, political and/or third-party affiliation, sex, pregnancy, sexual orientation, gender identity, military or veteran status, or any other characteristic protected by law. We encourage applications from all qualified candidates and will accommodate applicants’ needs under the respective laws throughout all stages of the recruitment and selection process.
AMD may use Artificial Intelligence to help screen, assess or select applicants for this position. AMD’s “Responsible AI Policy” is available here.
This posting is for an existing vacancy.
Key skills/competency
- GPU Programming
- C++ Development
- Software Engineering Leadership
- Graphics Technology
- Game Development
- Machine Learning
- Real-time Rendering
- Compute Shaders
- Project Management
- Problem Solving
Skills & topics
- Software Development Engineer
- GPU
- Graphics
- C++
- HLSL
- GLSL
- Machine Learning
- Real-time Rendering
- Game Development
- Compute Shaders
- Engineering
- Developer
- AMD
How to get hired
- Tailor your resume: Highlight your C++, GPU programming, and leadership experience. Use keywords from the job description like 'graphics technology', 'real-time rendering', and 'machine learning'.
- Showcase your leadership: Emphasize any experience managing teams, defining project schedules, or collaborating with external partners.
- Demonstrate technical depth: Prepare to discuss your experience with modern C++, high-level shaders (HLSL, GLSL), and graphics algorithms.
- Research AMD's culture: Understand their commitment to innovation, collaboration, and diverse perspectives.
- Prepare for technical questions: Be ready to discuss your approach to debugging, optimizing code, and transforming prototypes into products.
Technical preparation
Behavioral questions
Frequently asked questions
- What specific GPU/APU programming experience is required for the Software Development Engineer GPU role at AMD?
- The Software Development Engineer GPU role at AMD requires a strong technical background in GPU/APU programming. This includes extensive experience writing efficient, modern C++ and high-level shader code (HLSL SM6, GLSL, Slang, etc.). Familiarity with real-time rendering and graphics algorithms used in AAA games is also highly valued.
- Does AMD offer visa sponsorship for the Software Development Engineer GPU position?
- Unfortunately, this specific Software Development Engineer GPU role at AMD is not eligible for Visa Sponsorship. Candidates must already have the legal right to work in the United States or Canada.
- What kind of leadership responsibilities are involved for the Software Development Engineer GPU lead at AMD?
- As a productization software engineering lead, you will manage and direct a team of experienced games/graphics engineers. This includes defining and managing project schedules and deliverables, working closely with research engineers, and collaborating with external game development partners.
- What academic background is preferred for the Software Development Engineer GPU position at AMD?
- AMD prefers candidates with a Bachelor's or Master's degree in Computer Science, Computer Engineering, Electrical Engineering, or a closely related field for the Software Development Engineer GPU role. A strong computer science background is essential.
- How does AMD use AI in its hiring process for roles like Software Development Engineer GPU?
- AMD may utilize Artificial Intelligence to assist in screening, assessing, or selecting applicants for positions such as the Software Development Engineer GPU. Candidates can review AMD's 'Responsible AI Policy' for more details on their approach.
- What is the significance of the 'transform proof-of-concept prototypes into mature products' responsibility for the Software Development Engineer GPU role?
- This responsibility highlights the critical function of bridging research and productization. For the Software Development Engineer GPU, it means taking innovative concepts from research engineers and developing them into high-quality, market-ready software products for gaming graphics.
- How important is collaboration with external partners for the Software Development Engineer GPU?