VSCO

Senior Staff Software Engineer

VSCO · San Francisco, CA

Posted 27 days ago · $260,000 - $290,000

or apply directly on VSCO's site. We never take the application ourselves.

Is this posting real?

This role has been open
27 days
VSCO's roles stay open a median of 45 days
Reposted
No
Salary listed
Yes
100% of VSCO's roles list one
Ghost-job risk at VSCO
high
7 stale, 0 reposted of 9 open
Hiring momentum
12 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from VSCO's own greenhouse board since 2026-08-03. Full hiring picture for VSCO.

About this role

The Senior Staff Software Engineer at VSCO will lead the development of the Reflex GPU image-processing engine, enhancing its capabilities and ensuring high production quality. Responsibilities include shipping engine changes to iOS and macOS, mentoring other engineers, and collaborating with product and design teams to align technical direction with business goals. The role emphasizes ownership of technical leadership and improving workflows across the engineering team.

Our read on this posting4.6out of 5
benefits
4/5
freshness
4/5
career value
5/5
role clarity
5/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of VSCO as an employer.

What you need

  • 10+ years in engineering, with a track record as the owner of a production rendering, imaging, or GPU-compute system
  • Deep GPU/rendering experience: pipelines, shaders, color, and memory
  • Strong systems language experience; Rust is strongly preferred
  • Experience taking imaging or graphics work onto mobile (memory budgets, decode/encode, thermal/GPU limits)
  • Experience working 0→1 inside an existing product
  • Experience mentoring other Senior engineers to grow into Staff-level leaders

Nice to have

  • wgpu, WebGPU, or WASM
  • Native bridges (UniFFI, JNI, Nitro, or similar) and React Native
  • Photographic imaging: RAW, color management, LUTs, film emulation
  • On-device or cloud ML in a creative-tools context

What you get

  • flexible time off
  • 401K retirement plan
  • insurance (medical, dental, vision, life/AD&D, short and long term disability)
  • 11 paid holidays
  • paid sick time as required by state and local law
  • equity (i.e. stock options)

Worth weighing

  • base salary range is $260,000 - $290,000, which may vary based on experience and internal leveling
  • the role requires deep technical expertise in GPU and rendering, which may limit broader software engineering opportunities
  • the position involves significant mentorship responsibilities, which may not appeal to all candidates

Summarised from VSCO's posting. Read the full original.

Listed by VSCO on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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