Staff Software Engineer (iOS)
VSCO · San Francisco, CA
Posted about 3 months ago · $230,000 - $260,000
or apply directly on VSCO's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days VSCO's roles stay open a median of 81 days
- Reposted
- No
- Salary listed
- Yes 100% of VSCO's roles list one
- Ghost-job risk at VSCO
- high 8 stale, 0 reposted of 9 open
- Hiring momentum
- 12 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-23
Measured from postings appearing on and disappearing from VSCO's own greenhouse board since 2026-08-03. Full hiring picture for VSCO.
About this role
As a Staff Software Engineer focused on iOS at VSCO, you will lead architectural decisions, mentor team members, and write clean, maintainable code in Swift and Objective-C. You will collaborate with cross-functional teams to enhance existing products and develop new tools for photographers, while also championing AI-assisted development practices. Your role will involve driving code quality, managing release processes, and contributing to a culture of innovation and creativity within the team.
- benefits
- 5/5
- freshness
- 1/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of VSCO as an employer.
What you need
- 5+ years of professional experience building iOS applications in Swift and/or Objective-C
- Experience owning projects end-to-end from initial prototypes to customer roll out
- Professional experience working on mobile consumer applications at scale
- Experience collaborating with other engineers: iOS, Android, server, and web
- Track record of mentoring engineers and raising team-wide code quality
- Experience with feature flagging, release management, and observability tools (Datadog, Crashlytics, etc.)
Nice to have
- Experience with React Native
- Experience working with media manipulation frameworks on iOS such as AVFoundation, Core Image/Video/Audio, and Metal
- Experience with OpenGL, 3D rendering, and matrix-based transformations
- Experience integrating third-party tools for media manipulation
- Familiarity with Android to facilitate cross-platform design discussions
What you get
- Hybrid work with an office in San Francisco, CA
- Regular in-person events to connect and collaborate
- Competitive salary & equity
- Medical, dental, and vision insurance for employees and families
- Flexible Time Off
- Company-paid parental, medical and caregiver leave
Worth weighing
- No specific details on the technology stack beyond iOS development mentioned
- Salary range provided but may vary based on experience and internal leveling
- The role requires flexibility to step outside defined responsibilities, which may lead to varied day-to-day tasks
Summarised from VSCO's posting. Read the full original.
Listed by VSCO on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.
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