Rushdown Studios

Senior Engine Programmer

Rushdown Studios · United States (Remote)

Posted 9 days ago · $100,000-150,000

or apply directly on Rushdown Studios's site. We never take the application ourselves.

Is this posting real?

This role has been open
9 days
Rushdown Studios's roles stay open a median of 57 days
Reposted
No
Salary listed
Yes
80% of Rushdown Studios's roles list one
Ghost-job risk at Rushdown Studios
high
4 stale, 0 reposted of 5 open
Hiring momentum
6 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-24

Measured from postings appearing on and disappearing from Rushdown Studios's own greenhouse board since 2026-08-03. Full hiring picture for Rushdown Studios.

About this role

As a Senior Engine Programmer at Rushdown Studios, you will design, develop, and maintain core game engine systems using modern C++. Your role involves optimizing engine capabilities, collaborating with external programmers, and solving performance issues on both PC and console. This position emphasizes teamwork and a proactive approach to communication, focusing on enhancing player experiences.

Our read on this posting4.2out of 5
benefits
3/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Rushdown Studios as an employer.

What you need

  • Four (4) years of professional experience with C++
  • Industry experience building and maintaining proprietary game engine technology
  • Experience developing and shipping commercial games
  • Ability to write clear, maintainable, and portable code
  • Strong understanding of mathematics, analytics, and computer science fundamentals
  • Familiarity with real-time rendering systems and GPU/CPU performance profiling

Nice to have

  • Experience with multiple game engines, including Unreal Engine
  • Knowledge of 3D graphics, animation, game AI, or gameplay tooling
  • Familiarity with scripting languages (e.g., Python, Lua) for game development
  • Experience with console development and optimizing for specific platforms

What you get

  • Compensation: $100,000-150,000/year
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

Worth weighing

  • Strong preference for local candidates willing to work in-office on a hybrid basis
  • This is not a gameplay engineering role, which may limit certain development experiences

Summarised from Rushdown Studios's posting. Read the full original.

Listed by Rushdown Studios on their greenhouse job board, last confirmed open on 2026-10-24. PitchMeAI is not the employer.

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