Rushdown Studios

Senior Backend Engineer (C++)

Rushdown Studios · Saratoga Springs, New York, United States

Posted 19 days ago · $115,000-135,000

or apply directly on Rushdown Studios's site. We never take the application ourselves.

Is this posting real?

This role has been open
19 days
Rushdown Studios's roles stay open a median of 20 days
Reposted
No
Salary listed
Yes
75% of Rushdown Studios's roles list one
Ghost-job risk at Rushdown Studios
moderate
1 stale, 0 reposted of 4 open
Hiring momentum
5 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Rushdown Studios's own greenhouse board since 2026-08-03. Full hiring picture for Rushdown Studios.

About this role

As a Senior Backend Engineer at Rushdown Studios, you will work on building and integrating cloud-based microservices that support various multiplayer games. Your responsibilities will include collaborating with designers, optimizing player experiences, and ensuring that online systems meet certification requirements. This role requires a proactive approach to communication and a commitment to player-centric development.

Our read on this posting4.0out of 5
benefits
3/5
freshness
4/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Rushdown Studios as an employer.

What you need

  • Four (4) years of professional experience with C++
  • At least one (1) year of professional experience with Golang
  • Experience developing and shipping commercial games
  • Ability to write clear, maintainable, and portable code
  • Experience integrating with online systems and related best practices
  • Experience building and debugging networked features for multiplayer games

Nice to have

  • Familiarity with game server scaling and orchestration frameworks
  • Experience with PlayFab, Epic Online Services, or other popular backend game services
  • Experience with multiple game engines, including Unreal Engine or bespoke game engines
  • Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs
  • Experience developing SDKs or plugins for other developers

What you get

  • Compensation: $115,000-135,000/year
  • 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
  • Medical, Dental, and Vision Insurance
  • Annual Video Game Budget
  • 401(k) Retirement Plan
  • Paid Parental Leave

Worth weighing

  • Work location is hybrid, requiring in-office presence Tuesday-Thursday
  • No relocation assistance offered for candidates outside reasonable commuting distance
  • This role is not focused on gameplay engineering

Summarised from Rushdown Studios's posting. Read the full original.

Listed by Rushdown Studios on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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