Backend Engineer (Golang)
Rushdown Studios · Saratoga Springs, New York, United States
Posted 20 days ago · $90,000-115,000
or apply directly on Rushdown Studios's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 20 days Rushdown Studios's roles stay open a median of 20 days
- Reposted
- No
- Salary listed
- Yes 75% of Rushdown Studios's roles list one
- Ghost-job risk at Rushdown Studios
- moderate 1 stale, 0 reposted of 4 open
- Hiring momentum
- 5 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-09-17
Measured from postings appearing on and disappearing from Rushdown Studios's own greenhouse board since 2026-08-03. Full hiring picture for Rushdown Studios.
About this role
As a Backend Engineer at Rushdown Studios, you will be responsible for building cloud-based microservices and supporting live features for multiplayer games. Your role will involve collaborating with partners, developing software design documents, and contributing to a positive technical culture. While game development experience is preferred, it is not mandatory, and you will work in a hybrid capacity from the Saratoga Springs office.
- benefits
- 3/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 5/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Rushdown Studios as an employer.
What you need
- Three (3) years of professional experience using Go to write high-performance applications.
- At least one (1) year of professional experience with C++.
- Ability to dive into a game engine to complete a task.
- Proficiency with scalable non-relational database solutions (e.g., MongoDB, DynamoDB, Redis).
- Willingness to selflessly put player experiences first — before even your own code and ego.
- Ability to comfortably navigate and integrate with one or more cloud service providers (e.g., AWS, Azure, GCP).
Nice to have
- Familiarity with game server scaling and orchestration frameworks.
- Experience with message brokers (e.g., RabbitMQ, Kafka, Amazon SQS).
- Experience with PlayFab, Epic Online Services, or other popular backend game services.
- Experience integrating Steam, PlayStation, Xbox, or Nintendo APIs or adhering to their Technical Requirements Checklists (TRCs).
What you get
- Compensation: $90,000-115,000/year.
- 9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
- Medical, Dental, and Vision Insurance
- Annual Video Game Budget
- 401(k) Retirement Plan
- Paid Parental Leave
Worth weighing
- This is not a gameplay engineering role.
- Candidates must work from the Saratoga Springs office on a hybrid basis; relocation assistance is not provided.
- Game development experience is preferred but not mandatory.
Summarised from Rushdown Studios's posting. Read the full original.
Listed by Rushdown Studios on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.
More roles at Rushdown Studios
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