Roblox

Senior Software Engineer, Creator Core Systems

Roblox · San Mateo, CA, United States

Posted 8 days ago

or apply directly on Roblox's site. We never take the application ourselves.

Is this posting real?

This role has been open
8 days
Roblox's roles stay open a median of 45 days
Reposted
No
Salary listed
No
0% of Roblox's roles list one
Ghost-job risk at Roblox
low
0 stale, 9 reposted of 234 open
Hiring momentum
313 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Roblox's own greenhouse board since 2026-08-03. Full hiring picture for Roblox.

About this role

As a Senior Software Engineer on the Creator Content Team at Roblox, you will design and build backend services that support game creators and enhance user experiences. Your role involves solving technical challenges, developing scalable distributed systems, and mentoring fellow engineers. You will also have the opportunity to influence the technical direction of the team and ensure high code quality in your projects.

Our read on this posting3.0out of 5
benefits
2/5
freshness
5/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Roblox as an employer.

What you need

  • 7+ years of experience working on backend, distributed systems that are scalable and reliable
  • Experience in architecting, designing and leading implementation of mission critical applications at scale
  • Proficient in one or more programming languages (C#, Go, Java, C++, Python or similar)
  • Bachelor's degree in Computer Science or related engineering field (or equivalent professional experience)
  • Creative and strategic problem-solving skills
  • Team-oriented mindset and ability to collaborate effectively

Nice to have

  • Master's degree in Computer Science or related engineering field

What you get

  • Annual salary range of $243,290 — $295,250 USD
  • Equity compensation
  • Benefits as described in the posting

Worth weighing

  • No specific mention of the tech stack beyond programming languages
  • Onsite work required three days a week
  • No salary listed for remote work or other locations
  • Company may not support certain U.S. visa categories for employment

Summarised from Roblox's posting. Read the full original.

Listed by Roblox on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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