or apply directly on Roblox's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 72 days Roblox's roles stay open a median of 87 days
- Reposted
- No
- Salary listed
- No 0% of Roblox's roles list one
- Ghost-job risk at Roblox
- high 234 stale, 9 reposted of 234 open
- Hiring momentum
- 313 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-29
Measured from postings appearing on and disappearing from Roblox's own greenhouse board since 2026-08-03. Full hiring picture for Roblox.
About this role
As an Engineering Manager for Subscriptions at Roblox, you will lead the strategy and implementation of subscription offerings, directly influencing user engagement and business metrics. Your role involves managing a team to ensure high-quality code delivery, overseeing operational health of payment systems, and collaborating with cross-functional teams to enhance subscriber growth and retention. You will also define the architectural strategy and mentor engineering talent within your team.
- benefits
- 1/5
- freshness
- 4/5
- career value
- 4/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Roblox as an employer.
What you need
- 8+ years of hands-on experience in software development, focusing on highly scalable distributed systems
- 2+ years of direct experience managing and mentoring engineering teams
- Demonstrated ability to define and drive technical vision for high-volume services
- Strong track record of recruiting and retaining engineering talent
- Excellent communication skills for articulating technical trade-offs and project status
- Familiarity with billing products and payments processing
What you get
- Equity compensation
- Benefits as described in the posting
Worth weighing
- No specific technologies or tools mentioned, which may affect clarity on the tech stack
- Salary range provided, but actual pay may vary based on multiple factors
- Onsite work required three days a week, with optional presence on other days
- No mention of remote work options or flexibility beyond the specified onsite days
Summarised from Roblox's posting. Read the full original.
Listed by Roblox on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.
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