Lodestar

Software Engineer I: Perception

Lodestar · Los Angeles, US

Posted 9 days ago · $99,000 - $133,000

or apply directly on Lodestar's site. We never take the application ourselves.

Is this posting real?

This role has been open
9 days
Lodestar's roles stay open a median of 33 days
Reposted
No
Salary listed
Yes
63% of Lodestar's roles list one
Ghost-job risk at Lodestar
moderate
2 stale, 1 reposted of 8 open
Hiring momentum
11 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from Lodestar's own greenhouse board since 2026-08-03. Full hiring picture for Lodestar.

About this role

As a Software Engineer I - Perception at Lodestar, you will work on developing and refining algorithms for detecting and classifying space targets in real-time. You will collaborate with senior engineers to build perception models using computer vision, image processing, and machine learning, contributing to the autonomy software suite. This early-career role emphasizes ownership and growth within a supportive engineering culture.

Our read on this posting4.0out of 5
benefits
3/5
freshness
4/5
career value
4/5
role clarity
4/5
pay transparency
5/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Lodestar as an employer.

What you need

  • Bachelor's or Master's degree in AI/ML, Computer Science, Robotics, or a related field, or equivalent experience
  • 0–2 years of professional experience in machine learning, robotics, computer vision, or a related field
  • Solid software engineering skills in Python, and working proficiency in C++
  • Foundational DNN/ML knowledge and hands-on experience with computer vision or image processing libraries (e.g. OpenCV)
  • Demonstrated ability to take an ML model from training through to evaluation, in any setting

Nice to have

  • Experience developing or deploying ML models to real-time or resource-constrained systems
  • Broad understanding of modern perception systems and their architecture
  • Exposure to sensor measurements from RADAR, electro-optical sensors, RF sensors, or LIDAR
  • Familiarity with image processing techniques (e.g. feature extraction, segmentation, filtering, stereo matching)
  • Experience optimising neural networks or geometric algorithms using CUDA kernels, TensorRT, or other GPU acceleration frameworks

What you get

  • Pay Range for this role: (P1) Entry: $99,000 - $133,000 / year; (P2) Developing: $115,000 - $174,000 / year
  • Meaningful equity incentives as part of our employee option pool
  • Flexible PTO with generous paid vacation, holidays, and sick leave
  • Comprehensive medical, dental & vision coverage
  • 401(k) retirement plan with company match

Worth weighing

  • Early-career role with a focus on strong fundamentals and fast learning rather than extensive experience
  • The role involves working with complex and uncertain space environments which may present unique challenges
  • ITAR requirements necessitate U.S. citizenship or eligibility for required authorizations
  • Compensation bands are determined on a case-by-case basis, so individual offers may vary significantly

Summarised from Lodestar's posting. Read the full original.

Listed by Lodestar on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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