Cloud Chamber

Lead Level Artist

Cloud Chamber · Montréal, Quebec, Canada

Posted about 2 months ago

or apply directly on Cloud Chamber's site. We never take the application ourselves.

Is this posting real?

This role has been open
53 days
Cloud Chamber's roles stay open a median of 53 days
Reposted
No
Salary listed
No
9% of Cloud Chamber's roles list one
Ghost-job risk at Cloud Chamber
high
14 stale, 0 reposted of 22 open
Hiring momentum
25 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-25

Measured from postings appearing on and disappearing from Cloud Chamber's own greenhouse board since 2026-08-03. Full hiring picture for Cloud Chamber.

About this role

As a Lead Level Artist at Cloud Chamber, you will lead a team of artists in creating high-quality level art and immersive environments for games. Your role involves mentoring artists, collaborating with other leads to ensure artistic consistency, and managing the day-to-day activities of the World Art Team. You will also design modular systems for levels and coordinate workflows across various departments to bring the game world to life.

Our read on this posting2.2out of 5
benefits
1/5
freshness
1/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Cloud Chamber as an employer.

What you need

  • 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture
  • At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred
  • Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively
  • Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
  • Recent use of industry standard game editors (UE5 preferred)

Worth weighing

  • No salary listed
  • Position requires proficiency in both French and English, which may limit candidates
  • Emphasis on collaboration and communication across disciplines may require strong interpersonal skills

Summarised from Cloud Chamber's posting. Read the full original.

Listed by Cloud Chamber on their greenhouse job board, last confirmed open on 2026-09-25. PitchMeAI is not the employer.

More roles at Cloud Chamber

All 22 open roles at Cloud Chamber →