Cloud Chamber

Lead Level Artist

Cloud Chamber · Novato, California, United States

Posted about a month ago

or apply directly on Cloud Chamber's site. We never take the application ourselves.

Is this posting real?

This role has been open
42 days
Cloud Chamber's roles stay open a median of 53 days
Reposted
No
Salary listed
No
9% of Cloud Chamber's roles list one
Ghost-job risk at Cloud Chamber
high
14 stale, 0 reposted of 22 open
Hiring momentum
25 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-25

Measured from postings appearing on and disappearing from Cloud Chamber's own greenhouse board since 2026-08-03. Full hiring picture for Cloud Chamber.

About this role

As a Lead Level Artist at Cloud Chamber, you will lead a team of artists in creating high-quality level art and immersive environments for games. Your role involves mentoring team members, collaborating with other leads to ensure artistic consistency, and managing the workflow of the World Art Team. You will also design modular systems for levels and provide feedback to enhance team performance and project outcomes.

Our read on this posting3.0out of 5
benefits
5/5
freshness
1/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of Cloud Chamber as an employer.

What you need

  • 7 or more years of experience in internal game development with an emphasis on environmental art or level architecture
  • At least 2 shipped titles (UE5/UE4 preferred), one shipped title in a leadership capacity, AAA titles preferred
  • Prior experience leading other artists and managing their career growth, goal-setting, and overall job performance
  • Ability to communicate and collaborate across multiple disciplines and locations clearly and effectively
  • Knowledge of current industry standard tools: 3D Studio Max / Maya, ZBrush, Substance, Photoshop, etc.
  • Recent use of industry standard game editors (UE5 preferred)

What you get

  • medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • paid vacation time per calendar year (ranging from 15 to 25 days)
  • eligibility to participate in the Company's discretionary time off program
  • up to 10 paid sick days per calendar year
  • paid parental and compassionate leave

Worth weighing

  • no specific mention of remote work flexibility despite #LI-Remote tag
  • the role requires collaboration across multiple disciplines, which may involve complex communication dynamics
  • the position is for a lead role, which may come with significant responsibilities and expectations

Summarised from Cloud Chamber's posting. Read the full original.

Listed by Cloud Chamber on their greenhouse job board, last confirmed open on 2026-09-25. PitchMeAI is not the employer.

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