31st Union

Lead UI Technical Designer

31st Union · San Mateo, California, United States

Posted 23 days ago

or apply directly on 31st Union's site. We never take the application ourselves.

Is this posting real?

This role has been open
23 days
31st Union's roles stay open a median of 50 days
Reposted
No
Salary listed
No
0% of 31st Union's roles list one
Ghost-job risk at 31st Union
high
5 stale, 0 reposted of 9 open
Hiring momentum
13 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-23

Measured from postings appearing on and disappearing from 31st Union's own greenhouse board since 2026-08-03. Full hiring picture for 31st Union.

About this role

As a Lead UI Technical Designer, you will be responsible for owning and evolving in-game UI systems, including dynamic widgets and responsive menus, using Unreal Engine and Blueprint visual scripting. You will collaborate with various teams to ensure seamless integration of UI with gameplay, establish best practices for UI architecture, and mentor fellow designers. The role emphasizes autonomy and leadership in a fast-paced environment, with a focus on optimizing UI performance and enhancing user experience.

Our read on this posting3.8out of 5
benefits
5/5
freshness
5/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 31st Union as an employer.

What you need

  • Extensive experience building, debugging, and optimizing UI systems in UE4 or UE5 using Blueprints and UMG
  • Familiarity with UI materials, animation systems, and widget architecture
  • Ability to analyze and solve sophisticated technical and design problems
  • Deep understanding of data flow, modularity, and performance in UI systems
  • Demonstrated ability to lead initiatives independently and take full ownership of complex UI systems
  • Comfortable working in fast-paced environments and evolving pipelines

Nice to have

  • Prior experience shipping high-quality UI in a AAA game environment
  • Solid grasp of scripting and programming fundamentals such as C++ or C#
  • Experience contributing to or leading a UI tech design team

What you get

  • Medical, dental, vision, and basic life insurance coverage
  • 14 paid holidays per calendar year
  • Paid vacation time per calendar year (ranging from 15 to 25 days)
  • Eligibility to participate in the Company’s discretionary time off program
  • Up to 10 paid sick days per calendar year
  • Paid parental and compassionate leave

Worth weighing

  • Pay range is specified but may vary based on individual factors
  • Role requires strong leadership and technical skills in a fast-paced environment
  • Experience in AAA game development is preferred but not mandatory

Summarised from 31st Union's posting. Read the full original.

Listed by 31st Union on their greenhouse job board, last confirmed open on 2026-10-23. PitchMeAI is not the employer.

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