2K

Senior Technical Animator

2K · Burnaby, British Columbia, Canada

Posted 19 days ago

or apply directly on 2K's site. We never take the application ourselves.

Is this posting real?

This role has been open
19 days
2K's roles stay open a median of 45 days
Reposted
No
Salary listed
No
5% of 2K's roles list one
Ghost-job risk at 2K
high
73 stale, 5 reposted of 123 open
Hiring momentum
179 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-09-17

Measured from postings appearing on and disappearing from 2K's own greenhouse board since 2026-08-03. Full hiring picture for 2K.

About this role

As a Senior Technical Animator at 2K Sports Lab, you will be responsible for designing and optimizing character body and facial rigs for gameplay and cinematics. Your role involves collaborating with animators and engineers to ensure the integration of character assets into Unreal Engine, while also maintaining rigging pipelines and tools. You will leverage your technical skills to address animation challenges and enhance the overall quality of character animation.

Our read on this posting3.0out of 5
benefits
2/5
freshness
4/5
career value
4/5
role clarity
5/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K as an employer.

What you need

  • 6+ years of experience as a Technical Animator or Rigging TD, in games or related industries
  • Strong knowledge of rigging and skinning for both body and facial systems
  • Solid understanding of human anatomy, deformation, and animation principles
  • Proficiency in Maya and MotionBuilder
  • Strong scripting ability in Python (C++ is a plus)
  • Proven experience integrating character rigs into Unreal Engine

Nice to have

  • Experience in character simulation (cloth, muscle, hair)
  • Familiarity with motion capture pipelines
  • Experience developing rigging tools or facial solvers for real-time performance
  • Experience with Cloth rigging and simulation

What you get

  • Pay range expected to be between CAD $99,800 and CAD $147,680 per year
  • Total compensation package may include bonus and/or equity awards
  • Full range of medical, financial, and/or other benefits

Worth weighing

  • No specific details on the full range of benefits provided
  • The pay range is broad and may vary based on individual factors
  • The role is part of a new studio, which may come with unique challenges and opportunities

Summarised from 2K's posting. Read the full original.

Listed by 2K on their greenhouse job board, last confirmed open on 2026-09-17. PitchMeAI is not the employer.

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