Senior Gameplay and Animation Engineer
2K · Brighton, England, United Kingdom
Posted about 3 months ago
or apply directly on 2K's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 80 days 2K's roles stay open a median of 80 days
- Reposted
- No
- Salary listed
- No 5% of 2K's roles list one
- Ghost-job risk at 2K
- high 120 stale, 5 reposted of 123 open
- Hiring momentum
- 179 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-22
Measured from postings appearing on and disappearing from 2K's own greenhouse board since 2026-08-03. Full hiring picture for 2K.
About this role
The Senior Gameplay and Animation Engineer will focus on enhancing gameplay and animation systems within Unreal Engine 5. This role involves prototyping and coding features, collaborating with various teams to achieve creative goals, and maintaining high code quality while managing technical risks. The engineer will also research new coding techniques to stay updated with industry advancements.
- benefits
- 1/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K as an employer.
What you need
- Demonstrable programming experience in a creative environment
- Shipped one or more AAA game titles, ideally using Unreal Engine
- Advanced proficiency in C++, linear algebra, 3D Maths and strong familiarity with Object-Oriented (OO) design principles
- Experience with GAS - the Unreal Gameplay Ability System
- Unreal Engine, Blueprints and Unreal Animation Principles
- Dedication to code quality and documentation, and ability to learn and master new technologies and code
Nice to have
- Hands-on experience developing for Unreal Engine and Xbox Series X/S and PS5
- Experience with player controlled characters, Unreal enhanced inputs, cameras and camera systems
- Implementation experience in one or more of the following areas, Inverse Kinematics techniques, Ragdoll and physics-based character animation, Procedural animation techniques, Keyframe animation and forward kinematics, Machine learning driven animation techniques
Worth weighing
- No salary listed
- Role involves working with advanced technologies and requires a strong technical background
- The position is hybrid, which may imply some flexibility in work location
Summarised from 2K's posting. Read the full original.
Listed by 2K on their greenhouse job board, last confirmed open on 2026-10-22. PitchMeAI is not the employer.
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