2K

Game Designer (Systems)

2K · Burnaby, British Columbia, Canada

Posted about 2 months ago

or apply directly on 2K's site. We never take the application ourselves.

Is this posting real?

This role has been open
54 days
2K's roles stay open a median of 80 days
Reposted
No
Salary listed
No
5% of 2K's roles list one
Ghost-job risk at 2K
high
120 stale, 5 reposted of 123 open
Hiring momentum
179 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-22

Measured from postings appearing on and disappearing from 2K's own greenhouse board since 2026-08-03. Full hiring picture for 2K.

About this role

As a Systems Designer at Small Axe Studios, you will design and implement gameplay systems that enhance player experience in a new sports game. Your responsibilities will include balancing game mechanics, collaborating with cross-functional teams, and documenting design processes. This role offers an opportunity to contribute to a large-scale project while working closely with senior designers and other stakeholders.

Our read on this posting2.8out of 5
benefits
2/5
freshness
4/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K as an employer.

What you need

  • 3–5 years of experience in game design, with a focus on systems design
  • Experience designing and tuning game systems such as progression, stats, or in-game economies
  • Solid understanding of balancing principles, player motivations, and systemic interaction
  • Strong analytical thinking, communication, and collaboration skills
  • Passion for sports games and/or systemic gameplay
  • Comfortable working with spreadsheets and design tools for balance and documentation

Nice to have

  • Experience working on sports games or simulations
  • Familiarity with live service design, balancing for long-term engagement, or seasonal models
  • Experience with scripting or configuration in a game engine (e.g., Unreal Blueprint, Unity, proprietary tools)
  • Exposure to telemetry-driven design and KPI-informed iteration

What you get

  • The pay range for this position is expected to be between CAD $62,800 and CAD $92,920 per year
  • Total compensation may include a bonus and/or equity awards
  • Full range of medical, financial, and/or other benefits

Worth weighing

  • No specific mention of the technology stack used in development
  • New studio may mean evolving processes and culture
  • Position is hybrid, which may affect team dynamics

Summarised from 2K's posting. Read the full original.

Listed by 2K on their greenhouse job board, last confirmed open on 2026-10-22. PitchMeAI is not the employer.

More roles at 2K

All 123 open roles at 2K →