Associate Creative Producer, Core
2K · Los Angeles, California, United States; Novato, California, United States
Posted about 3 months ago
or apply directly on 2K's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 84 days 2K's roles stay open a median of 87 days
- Reposted
- No
- Salary listed
- No 5% of 2K's roles list one
- Ghost-job risk at 2K
- high 123 stale, 5 reposted of 123 open
- Hiring momentum
- 179 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-29
Measured from postings appearing on and disappearing from 2K's own greenhouse board since 2026-08-03. Full hiring picture for 2K.
About this role
As an Associate Creative Producer at 2K, you will manage the production lifecycle of marketing assets for Core game titles, ensuring timely and high-quality delivery. Your role involves overseeing project scopes, schedules, and budgets while acting as a liaison between various stakeholders, including Brand Managers and the internal Creative team. You will also focus on optimizing production workflows and maintaining quality control across all marketing materials.
- benefits
- 2/5
- freshness
- 1/5
- career value
- 4/5
- role clarity
- 4/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K as an employer.
What you need
- 2-3 years in production or relevant experience in Gaming, Creative Agency, or Entertainment
- Understanding of the game development cycle and marketing milestones (Wishlist, Announce, Launch)
- Familiarity with project management tools, particularly Adobe Workfront, AEM Assets
- Production minded with knowledge of creative asset production and video post-production workflows
- Ability to translate creative feedback into actionable tasks
Nice to have
- Experience on a central services team or working cross functionally
- Familiarity with Adobe Creative Suite and creative asset pipelines
- Familiarity with Unreal Engine (specifically as it pertains to Cinematics/Sequencer)
- Experience working with Social media teams
What you get
- Pay range between $90,900 and $120,000 per year
- Potential for bonuses and/or equity awards
- Full range of medical and financial benefits
Worth weighing
- No specific mention of remote work flexibility, though the role is marked as hybrid
- Salary range may vary based on individual factors, with potential for modification based on performance
- Temporary or intern roles may not be eligible for many benefits
Summarised from 2K's posting. Read the full original.
Listed by 2K on their greenhouse job board, last confirmed open on 2026-10-29. PitchMeAI is not the employer.
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