or apply directly on 2K Czech's site. We never take the application ourselves.
Is this posting real?
- This role has been open
- 81 days 2K Czech's roles stay open a median of 82 days
- Reposted
- No
- Salary listed
- No 0% of 2K Czech's roles list one
- Ghost-job risk at 2K Czech
- high 7 stale, 0 reposted of 8 open
- Hiring momentum
- 11 roles opened in the last 90 days ↑ up vs. the prior 90 days
- Last confirmed on the employer's board
- 2026-10-24
Measured from postings appearing on and disappearing from 2K Czech's own greenhouse board since 2026-08-03. Full hiring picture for 2K Czech.
About this role
As a Senior Rendering Engineer at Hangar 13, you will work on enhancing Unreal Engine 5's rendering capabilities to meet the artistic and performance demands of AAA games. Your role involves collaborating with various teams to optimize rendering techniques, debug graphics issues, and deliver clear technical designs. You will also navigate a large codebase and contribute to the development of photorealistic graphics for characters and environments.
- benefits
- 1/5
- freshness
- 1/5
- career value
- 5/5
- role clarity
- 5/5
- pay transparency
- 0/5
Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K Czech as an employer.
What you need
- Significant experience in computer games engineering focused on real-time computer graphics, shaders, and engine development
- Advanced knowledge of C++ and multi-threaded programming techniques
- Strong knowledge of modern Real-Time Rendering techniques, 3D math, and linear algebra
- English proficiency with exceptional communication and collaboration skills
- Bachelor's Degree in Computer Science, Engineering, or equivalent professional work experience
Nice to have
- Shipped one or more AAA game titles on multiple platforms
- Deep multi-platform development experience utilizing Unreal Engine 5 or highly customized proprietary engines
- Hands-on familiarity with console profiling and debugging tools (e.g., RenderDoc, PIX, etc.)
Worth weighing
- No salary or specific benefits listed
- Role involves navigating a large, multi-platform codebase which may present challenges
- Position requires collaboration across multiple studio locations, which may affect work dynamics
Summarised from 2K Czech's posting. Read the full original.
Listed by 2K Czech on their greenhouse job board, last confirmed open on 2026-10-24. PitchMeAI is not the employer.
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