2K Czech

Senior Rendering Engineer

2K Czech · Prague, Czech Republic

Posted about 3 months ago

or apply directly on 2K Czech's site. We never take the application ourselves.

Is this posting real?

This role has been open
81 days
2K Czech's roles stay open a median of 82 days
Reposted
No
Salary listed
No
0% of 2K Czech's roles list one
Ghost-job risk at 2K Czech
high
7 stale, 0 reposted of 8 open
Hiring momentum
11 roles opened in the last 90 days
↑ up vs. the prior 90 days
Last confirmed on the employer's board
2026-10-24

Measured from postings appearing on and disappearing from 2K Czech's own greenhouse board since 2026-08-03. Full hiring picture for 2K Czech.

About this role

As a Senior Rendering Engineer at Hangar 13, you will focus on enhancing and optimizing Unreal Engine 5's rendering pipeline to meet the artistic and performance needs of AAA game projects. Your role involves collaborating with various teams to implement advanced graphics techniques, navigate complex codebases, and address technical challenges in real-time graphics. You will also be responsible for communicating technical designs effectively to both technical and non-technical stakeholders.

Our read on this posting2.0out of 5
benefits
1/5
freshness
1/5
career value
4/5
role clarity
4/5
pay transparency
0/5

Scored from the posting itself — how clearly the role is described, how much it says about pay and benefits, and how recently it was listed. Not a judgement of 2K Czech as an employer.

What you need

  • Significant experience in computer games engineering focused on real-time graphics, shaders, and engine development
  • Advanced knowledge of C++ and multi-threaded programming techniques
  • Strong knowledge of modern Real-Time Rendering techniques, 3D math, and linear algebra
  • Proficiency in English with exceptional communication and collaboration skills
  • Ability to work collaboratively in a global team and independently as a problem solver
  • Bachelor's Degree in Computer Science, Engineering, or equivalent professional work experience

Nice to have

  • Shipped one or more AAA game titles on multiple platforms
  • Deep multi-platform development experience utilizing Unreal Engine 5 or highly customized proprietary engines
  • Hands-on familiarity with console profiling and debugging tools (e.g., RenderDoc, PIX, etc.)

Worth weighing

  • No salary or benefits listed
  • Role involves navigating a large, multi-platform codebase which may have complexity
  • The position requires close collaboration across multiple studio locations, which may involve remote work challenges

Summarised from 2K Czech's posting. Read the full original.

Listed by 2K Czech on their greenhouse job board, last confirmed open on 2026-10-24. PitchMeAI is not the employer.

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